Originally posted by Alistair
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Any World of Warcraft / Wine successes with 8.42.3?
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Where can I find the agpmode? My xorg.0.log says the following:
Code:root@meradin:/home/tempest# less /var/log/Xorg.0.log | grep agp (II) fglrx(0): [agp] Mode=0x1f00421b bridge: 0x10de/0x00e1 (II) fglrx(0): [agp] AGP v1/2 disable mask 0x00000000 (II) fglrx(0): [agp] AGP v3 disable mask 0x00000000 (II) fglrx(0): [agp] enabling AGP with mode=0x1f00431a (II) fglrx(0): [agp] Remapping MC AGP space (new MCAGPBase = 0xc0000000) (II) fglrx(0): [agp] AGP protocol is enabled for graphics board. (cmd=0x1f004312) (II) fglrx(0): [agp] graphics chipset has AGP v3.0 (native mode)
Code:[ 85.575272] agpgart: Putting AGP V3 device at 0000:00:00.0 into 8x mode
Does anyone have any experience with this?
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WoW runs for me. The only strange thing I have is the fact that XFCE ( or XFWM ) appears to block 3d rendering for WoW. Whenever I use XFCE I only get 1-4fps, but when I use gnome for instance my fps leaps up to about 40.
Does anyone have any experience with this?
XFCE uses a compositing window manager. I know from experience using Compiz on my Nvidia system that opengl frame rates seem to take a considerable dive while such a WM is enabled. If you have compositing on and XFCE is using it, that -could- be why you're experiencing slowdown. Since you say Gnome works fine, I'm betting that's the problem.
Hope this helps.
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Does 7.11 do it?
I just wanted to ask for some experience with the 7.11 (8.43) driver.
With the 8.42 I had to switch of shaders to get WoW running. But this made the game really slow.
Does 7.11 solve this problem? What about the frame rate? Any increase?
I hope someone has tried the new one out yet, so I won't have to install it and than reinstall 8.40 again ...
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Can't speak for WoW personally; but I seem to have other issues with the 7.11 Catalyst driver. On my ATI Xpress 1100 system I play another game (StepMania) as well, and once I upgraded to the 7.11, I was getting constant hard-locks of the system when running that. Downgraded to the 8.42 driver again, and the problem went away. Didn't try WoW since the problems with SM were pretty well a deal-killer. YMMV of course; maybe you'll get lucky. =)
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I had the same problem after installing 2.3. I just closed it out (via esc so it would resceive a proper quit) and restarted it and all was fine again.
You may want to try logging in once via directx (omit the -opengl flag) so the new config settings are saved and then restart using the -opengl flag, works like a charm aswell.
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Originally posted by chrisr View PostSo I get a completely black screen if I have
SET pixelShaders "1"
and I get a corrupt / incompletely rendered screen if I have
SET M2UseShaders "1"
However, I can at least use
SET M2UsePixelShaders "1"
The game is also refusing to run for me in D3D mode, and I've needed to disable the GL_ARB_vertex_buffer_objects extension for OpenGL mode via the Wine registry.
Lucky I found this post or it would never ever ever run.
Ubuntu 7.10 (Gutsy) w/ Wine 0.9.50 and Catalyst 7.11
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