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Thread: Heroes of Newerth performance

  1. #91
    Join Date
    Nov 2007
    Posts
    77

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    The performance regression started in 10.5 fglrx. I think we need to make a phoronix test suite module for testing...

  2. #92
    Join Date
    Nov 2007
    Posts
    77

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    Insalled fglrx and tried to run it, got this:
    K2 - Fatal Error: ARB_vertex_buffer_object not available.

  3. #93
    Join Date
    Nov 2007
    Posts
    77

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    Quote Originally Posted by Laughing1 View Post
    Insalled fglrx and tried to run it, got this:
    K2 - Fatal Error: ARB_vertex_buffer_object not available.
    Fixed above error with newer build script.

  4. #94
    Join Date
    Nov 2007
    Posts
    297

    Default

    That is prob because flash tries to access the gpu

    this is why HoNTV when it is avail for linux will be handy

  5. #95
    Join Date
    Feb 2010
    Posts
    519

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    Quote Originally Posted by Naib View Post
    That is prob because flash tries to access the gpu

    this is why HoNTV when it is avail for linux will be handy
    You're replying to a "user" who copied Qaridarium's post on the first page

  6. #96
    Join Date
    Sep 2011
    Posts
    3

    Exclamation ┐Problem solved?

    Hi to all!

    Yesterday, I did my periodic check on this issue, Heroes of Newerth + fglrx + Radeon 4670 performance.

    I found that the game is playable again. I somewhat left the game aside for some time, so perhaps it is a bit of placebo effect, but I think the problem is solved.

    Here are the versions I am using:

    • Heroes of Newerth 2.5 ( Latest )

    • Fglrx 11-11

    • System Debian SID x64 updated ( Kernel 3.1 )


    ┐Any confirmation?

  7. #97
    Join Date
    Oct 2008
    Posts
    68

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    Linux 3.0.0, catalyst 11.11 .. still sh*tty performance

  8. #98
    Join Date
    May 2012
    Posts
    8

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    I have same performance issue with opengl on both windows and linux. With opengl on lowest possible settings i have about 30 fps in game and its drops below 20 in teamfights but with directx on mid/high settings i have about 50-80 fps and it is never drops below 30 even in teamfights. I am using hp 630 laptop with core i3 cpu and amd 6370m card with latest catalyst driver.

  9. #99
    Join Date
    May 2012
    Posts
    1

    Default Perf with Nvidia GTX560TI

    I run Hon near 59-60 Fps.
    All graphic option to the max. antialiasing 32x,...
    Ubuntu 10.4 AMD Phenom(tm) II X6 1055T Processor , 8Go Mem DDR3.
    Kernel 2.6.32

  10. #100

    Default

    Quote Originally Posted by Ungweliante View Post
    On the other hand, AMD free driver strategy seems to be working. When Squeeze was released, I tried their free radeon driver with a mesa version I got from the experimental repo (┐maybe 7.9?) and I was able to run the game!! It had some small problems, mainly the character and enemies were missing, but everything else was rendered correctly and fast enough.
    I have much better experience with OS drivers. Native UT2k4 isn't playable with catalyst, because it lags terribly, but it works nearly perfect with Open Source radeon drivers. It's just a bit too slow on some maps, but there's no lag.

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