this benchmarks are totally inadequate. BFS scheduler is designed to reduce LATENCY in desktop applications.
i'd check for amount of frames dropped in some FPS game or quality of video capture framerate-wise, as this is where the scheduler latency matters. but these things cannot really be measured with a benchmark ( i think ).
before CFS epsxe emulator would stall randomly for ~0.5 second now and then. on CFS i sometimes get 0.1 sec delays, which is not the case with BFS at all. that is what should be measured, not performance of webserver or how much FPS can you squeeze of a game.
Phoronix staff - please, read again this post http://lkml.org/lkml/2009/9/6/231 and think about this article again.