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0 A.D. Receives New Shader-Based Renderer Mode

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  • 0 A.D. Receives New Shader-Based Renderer Mode

    Phoronix: 0 A.D. Receives New Shader-Based Renderer Mode

    For those not doing any work this weekend, Wildfire Games has released 0 A.D. Alpha 5 Edetania. This fifth alpha to the game that's long been in development and then only open-sourced in 2009 has quite a lot of improvements, including a new shader-based graphics renderer...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Great !

    A huge step forward for this great open-source RTS !
    Last edited by Bitiquinho; 22 May 2011, 12:18 PM.

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    • #3
      It's a wonderful game. It has AoE spirit and beautiful graphics.

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      • #4
        You can actually have a full skirmish against the computer now, despite the missing features. It's pretty fun. Though the camera doesn't seem to rise and fall with the land - going from a high piece of land zoomed out to a low piece zooms the camera in, which then stays zoomed in when going back into the high land. Gets irritating.

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        • #5
          Cool. Any benchmarks for us? (I'd publish my own but I need to buy a couple of hard drives first)

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