Update: all 3 games are working great with Catalyst. I was having troubles because I had an xorg.conf from the open source driver, I believe. I renamed it to something else and Catalyst (fglrx, from the repos, with an early release that we discussed here in Phoronix) loaded just fine in Kubuntu 11.04
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Frozenbyte Open-Sources Shadowgrounds Games
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Originally posted by mendieta View PostWell, moving some of the libs from the local lib32 to a backup subdir, so they wouldn't interfere with the Ubuntu versions, seems to work. For sound, moving libasound* out of the way seemed to help. These games really need a 64 bit build
openSUSE 11.4 64bit
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Originally posted by MaxToTheMax View PostI'm not bashing Frozenbyte for choosing this license (and in fact I am praising them for releasing their source at all,) and Wolfire has done a pretty good job of not misrepresenting it either. I'm just saying that Phoronix's news story was inaccurate.
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Originally posted by Larian View Post(And for what it's worth, my back-of-the-envelope calculations tell me that about 8% of all sales were for Linux. )
Look at the Linux users: we brought 25% of the revenue, that is .25*834,000=208,500. Assuming every Linux user paid the Linux average (USD 11.68), the number of Linux users is: 208,500 / 11.68 = 17,851
Similar calculations can be done for the other two platforms. I got:
- Linux = 17,851
- Mac = 19,577 (assume 15% of revenue)
- Windows = 123,861 (assume 60% of Revenue)
That means Linux users are approximately 11% of the buyers (and, yet, we provide 25% of the revenue).
I think this is something the Linux community should be proud of
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