SO now I should switch to xgl. But I lose my direct rendering with Xgl, any comment or suggestions to enable dri witg Xgl?
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AIGLX with ATI proprietry's
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Originally posted by klaus View PostSO now I should switch to xgl. But I lose my direct rendering with Xgl, any comment or suggestions to enable dri witg Xgl?
You *can't* have both XGL and 3d.
You have to choose
I tried XGL + beryl, very nice indeed.. But I couldn't play tremulous... NO way I could survive without that
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You don't need DRI with Xgl. From http://en.opensuse.org/Xgl:
Do not intermix hardware acceleration and direct rendering. OpenGL applications will be hardware accelerated on Xgl if the driver supports pBuffers or FBOs (...) Direct rendering on the other hand is impossible to implement at the momentYou *can't* have both XGL and 3d.
Originally posted by lenrek View Post
I wrote it myself...
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Direct rendering means that the graphics hardware can be accessed without any X involvement. A DRI should be provided by the driver, but it doesn't work with fglrx on Xgl (probably because of the built-in composite extension).
As written on the page I linked before, Xgl will accelerate rendering if the driver supports pbuffers. For XVideo and probably OpenGL too, your driver/graphics card must also support Pixel Shaders.
But of course, I may be terribly wrong
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Hi, I got the idea, thanks
I have another question, what are differences between ATI proprietary drivers, and livna releases? which of which works with Xgl and which for AIGLX?
As I mentioned before, i got direct rendering and pbuffers with ATI's and AIGLX. Although I had pbuffers again with xgl and ATI's, I have no direct rendering. Any useful tips for me?
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Originally posted by klaus View PostI have another question, what are differences between ATI proprietary drivers, and livna releases? which of which works with Xgl and which for AIGLX?Michael Larabel
https://www.michaellarabel.com/
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Originally posted by klaus View PostHi, I got the idea, thanks
I have another question, what are differences between ATI proprietary drivers, and livna releases? which of which works with Xgl and which for AIGLX?
Originally posted by klaus View PostAs I mentioned before, i got direct rendering and pbuffers with ATI's and AIGLX. Although I had pbuffers again with xgl and ATI's, I have no direct rendering. Any useful tips for me?
Code:Xgl :1 -fullscreen -ac -accel xv:pbuffer -accel glx:pbuffer
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