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  • Originally posted by Thatguy View Post
    this philosophical issue.

    while I have met talented people all my life, the ones that can accomplish are always the ones that aren't the top 0.05%. They are the top 0.07%. the people at the rung above them are just to disfunctional to ever accomplish much.

    A good engineer regardless of occupation is someone who at the end of the day delivers a function reliable product.

    Linux users don't seem to get that.

    also to note freedom is a illusion.
    What? The punk rock guide to programming?

    I take a dislike to this kind of philosophy where ever its applyed. Its as missinformed as it is absurd. The commitment to developing skill in any feild does not mean you have to lose something e.g. soul, design ethos, perspective, ability.
    If someone lacks vision yet is highly skilled in another area they would still lack vision if they were completely unskilled.

    Do you honestly think, once you get to this magical "0.07%" skill barrier, you have to avoid learning or somehow skill and knolledge will pure out of an other part of your brain?

    I don't think all the best coders are great visionarys as many mediocre programmers arn't either. But this idea that learning can somehow have a negative effect on your abilities is a destructive and surprisingly popular meme that need eliminating.

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    • @ Thatguy: Right, of course, that explains why Microsoft has been so successful with their smartphones up to this point. Oh, wait...

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      • Don't feed the troll

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        • Originally posted by psycho_driver View Post
          The xbox360 would be a horrible failure if the customer base was smart enough not to accept shoddy electronic manufacturing standards.
          The reason why the XBox360 is such a hit is probably not so much thanks to the end user, but to Microsofts love and care (most importantly the latter) for developers.

          They develop easy-to-use tools, and create an environment where it is simply easier to focus on what to do, and how to get it done. This in comparison to Sony, who created horrible tools with a steep learning curve.
          The Xbox devkit you can just plug into your computer and run all debugging through Visual Studio, just as if you're running it locally.
          If you get the developers on your side, you're basically home free. Just look at Apple with their huge ecosystem.

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          • Originally posted by Thatguy View Post
            this will essentially leave phone makers with 2 choices. Lots of support and coding cost for andriod " which is not free and is likely eating into the bottom line" or dropping andriod for a full featured ready to go OS that Ms handles the tech support and customer care on.
            Assuming M$ uses the same OEM model for smart phones as it does for desktops, then the one who will have to bear the whole burden of providing people with technical support is gonna be the phone makers. That's hardly very cost effective, so it sounds like we have a tie between both systems in question here.

            Originally posted by Thatguy View Post
            that and ceo/cfo's choosing to reduce IT spending by having better integration.
            If you intend to imply that Android has trouble integrating with existing ICT infrastructure, then you're terribly misinformed. Everything that a user of such device cares about can be easily configured to seamlessly synchronize with both company's Exchange server and/or any other machine out there using user's Google account.

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            • Originally posted by mendieta View Post
              Yes, a delusional nutjob. This explains why it is presented as a repectable source of news in Wikipedia, right:

              http://en.wikipedia.org/wiki/Groklaw
              Anyone and everyone can edit Wikipedia.

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              • Originally posted by Azpegath View Post
                The reason why the XBox360 is such a hit is probably not so much thanks to the end user, but to Microsofts love and care (most importantly the latter) for developers.
                It certainly has nothing to do with the price tag and the number of games available.

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                • Originally posted by yogi_berra View Post
                  It certainly has nothing to do with the price tag and the number of games available.
                  Well, both the pricetag and the number of games available are kind of the result of my statement.

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                  • Originally posted by Azpegath View Post
                    Well, both the pricetag and the number of games available are kind of the result of my statement.
                    Not really, your statement would only affect game cost, not system cost. Microsoft was supposedly taking a loss on the cost of the hardware to keep prices lower than the PS3.

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                    • Originally posted by yogi_berra View Post
                      Not really, your statement would only affect game cost, not system cost. Microsoft was supposedly taking a loss on the cost of the hardware to keep prices lower than the PS3.
                      True, but they are both very good strategies to build a big market. A big market means that more studios want to develop games for it. More studios means more games. Better tools means cheaper developing cost, with less-time-to-market, which means more studios and more games. Which means more users.
                      It's a nice little upward spiral they created there.

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