Well it's impressive! X.org is made with networked rendering in mind and given that the GL stuff isn't part of the base protocol it's impressive that X.org's network model can survive past 2010.
I don't see how GLX has anything to do with WebGL, so how is Intel injecting cloud crap into Linux?
I don't see how GLX has anything to do with WebGL, so how is Intel injecting cloud crap into Linux?
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