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Which is better for 3d acceleration

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  • #11
    Originally posted by Svartalf View Post
    In truth, BOTH answers are the right one, depending on what you're looking for...
    Very well put. Opensource is second class. Is it better to have 1st class support or 2nd class opensource support depends on you. At last they have put it so and demand you agree.

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    • #12
      Originally posted by Svartalf View Post
      No, you're just being obnoxious. Give it a rest, will ya?
      Well he did give the wrong answer to the question. The title of the thread is:

      "Which is better for 3d acceleration"

      I have yet to see any better solution for 3d in linux then nvidias. It is on par with their windows drivers for performance, it handles all the modern openGL levels, it is just as reliable (if not more) then any of the open source drivers. Because of it's superior performance it is also more efficient.

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      • #13
        If you wish to use multiple monitors or open-source drivers, go ati. Otherwise, go nvidia.

        Both drivers have their sets of problems, although nvidia's are probably less annoying for the average user (but quite a bit more annoying for the power user).

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        • #14
          Nvidia makes a decent closed-source driver which breaks things regularly (recently: vim, kde, suspend&resume), but is still remarkably stable, considering that they totally replace half of your distribution with their own proprietary stuff. They are fast to support new kernels, and many people are happy with them. They don't support modern X technologies such as xrandr, or proper framebuffers and modesetting because it's essentially a repackaged Windows driver.

          AMD offers an OK closed driver, which is fast, but has nagging issues that people complain about. It's more fussy than the nvidia one, and does not support new kernels in a timely fashion.

          AMD also funds open-source development, releases virtually all docs they are allowed to release, helps volunteer Mesa and X developers with driver development. They have excellent and full-featured open source drivers for older cards, and decent drivers for all newer hardware. You get OpenGL 2.1, excellent 2D and video playback, the drivers are very stable, but 3d is still nowhere near as fast as the blobs.

          The short and 99% correct answer is that people who support open source and open documentation buy AMD, while people who don't care about these things buy Nvidia.

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          • #15
            Originally posted by deanjo View Post
            Well he did give the wrong answer to the question. The title of the thread is:
            No... You did a FTFY post. That's just being obnoxious. You answered the question "correctly" in your FIRST post. What you did that I called out wasn't answering the question, it was trolling...

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            • #16
              Originally posted by Svartalf View Post
              No... You did a FTFY post. That's just being obnoxious. You answered the question "correctly" in your FIRST post. What you did that I called out wasn't answering the question, it was trolling...
              No, I was responding to a trolls post.

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              • #17
                Nvidia seam to support OpenGL better.

                Both quickly added support for OpenGL 4.0, but with 4.1 AMD lagged behind.

                For good comparison, look for Heaven benchmarks, they use OGL4.

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                • #18
                  Originally posted by Conqueror View Post
                  ATI 5750
                  GTX 460
                  GTS 450

                  How do these cards compare for 3 acceleration? (in linux of course)

                  Also is there any significant performance difference between Ubuntu and Fedora (using the same drivers)? and for 3d in general (regardless of brand/video card)?

                  cheers
                  There shouldn't be much difference between ubuntu & fedora, assuming the same basic setup from each. I haven't actually used fedora, but I have looked at ubuntu and gentoo - for 3d there wasn't much difference, and for everything else....well it doesn't belong in this thread.
                  Drivers for each card will have bugs, but for native 3D apps, it really shouldn't matter these days; you don't really hear of anyone having major issues with native 3D apps (I refer to standalone programs, not window managers). I guess it depends on your definition of "3d in general", and how long you'll want the cards to last (newer drivers from each will fix bugs, there's the issue of if you want open source drivers, if you need OpenGL 3/4, power management, card price, etc).
                  When reading through the forums, ignore anything saying "this is crap, that's better" without giving reasons. Sadly there's an awful lot of people saying one is better than the other but giving no particular reasons as to why. So look at actual problems, make a pros & cons list, and then enjoy shiny new hardware.

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                  • #19
                    Originally posted by Qaridarium
                    do you know amd fight against the HDR/floading point graphik SGI patent for using it on non microsoft platforms.

                    means amd fight for the opensource driver.

                    on the first round amd slap SGI hard and maybe they win in the next round to.

                    http://frisinaatlaw.com/federal-circ...aphics-patent/

                    i hope ati/amd win this fight then we can get an OpenGL3 opensource driver.
                    If amd really fights (this means it WINS) and NOT uses it as decoy advertisement; and if they put MATCHING to usage amount of developers for opensource linux that would be worth attention.

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                    • #20
                      Originally posted by mirv View Post
                      Drivers for each card will have bugs, but for native 3D apps, it really shouldn't matter these days; you don't really hear of anyone having major issues with native 3D apps (I refer to standalone programs, not window managers).
                      Tell that to Blender. A native, 3D app that has some issues under ATI's driver.



                      Originally posted by mirv View Post
                      I guess it depends on your definition of "3d in general", and how long you'll want the cards to last (newer drivers from each will fix bugs, there's the issue of if you want open source drivers, if you need OpenGL 3/4, power management, card price, etc).
                      If open source drivers are your primary concern then it's pretty easy to recommend AMD but if you're after reliable 3D performance of the highest order then that requires one of the binary bobs and therefore I'd recommend nVidia. At least until the various statements regarding the next AMD blob and it's increased quality have proven to be true.

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