I and another developer have finished porting Gish (from the humble bundle 1) to the pandora handheld.
This basically means converting the opengl to the mobile version opengles.
It also means someone with a similar device (i.e iphone/android) with a minimal mount of work could use these changes and also run gish. Most of the work would be to use a compatible egl window setup and user controls.
Currently with music the pandora needs to run at 800 mhz (500 normally) to run the larger levels decently. This is also using gcc generated neon (hw floating point support).
I hope others find this useful.
Source and discussion can be followed here:
This basically means converting the opengl to the mobile version opengles.
It also means someone with a similar device (i.e iphone/android) with a minimal mount of work could use these changes and also run gish. Most of the work would be to use a compatible egl window setup and user controls.
Currently with music the pandora needs to run at 800 mhz (500 normally) to run the larger levels decently. This is also using gcc generated neon (hw floating point support).
I hope others find this useful.
Source and discussion can be followed here:
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