Off topic here but since we have MythTV devs in the forums I would just have to say one thing about the project. One thing that is keeping ALOT of people from using MythTV is the absurdly difficult initial setup. Is there any work on improving it and making more user friendly for initial setup?
The focus for 0.25 is a complete re-write of the setup process. It might take longer than we expect so please don't hold me to it appearing in 0.25, but that is the current goal.
Originally Posted by deanjo
I'm really worried about this eventual dropping of Xv... Opengl is cute, but JUST DOESN'T WORK right. Even with an R700 and crystalhd decoder, XBMC grants an amazingly useless 1 FPS as a result of using opengl instead of Xv. Xine and MythTV work great, because they do NOT need opengl.
Anybody notice that all the acceleration technologies they are abandoning are X Windows-specific. OpenGL ES, VA-API, VDPAU, etc. These are all things that can be used on any platform as they are standardized APIs. (Wayland, Windows, OS X, etc)
Well Good Luck for Mythtv. I've used you in the past quite happily. but I've given up all my TV watching.
It may be interesting if Mythtv may be courting the idea of becoming a more generalized media server. With web-based interface, uPNP support, XBMC support, etc etc. It would be cool if it would just turn into a generalized media server that can stream out to people's Xbox 360's, playstations, internet streaming television shows to people's smartphones, etc etc.
That would be something very interesting.
Try playing around with Mplayer.
Originally Posted by droidhacker
mplayer -vo help
To get a good idea of what it supports. Try the non-xv outputs and see how that works.
Keep in mind that OpenGL != OpenGL ES... AND keep in mind that OpenGL is a huge API and that different programs can use it differently with vastly different results.
interesting, will you also be using OpenVG 1.1 and combined VG/GL overlays etc too ?
Originally Posted by gbee
where does the VA API stand with you and the other dev's now that the new sandy bridge has a confirmed HD AVC Encode/Decode Engine included, and a x264 patch being worked on internally inside Intel by Francois Piednoel , Senior Performance analyst at Intel Corp Santa Clara ... BTW?
Good to know that it is being worked on. Currently MythTV's setup can be a daunting task for even non "noobs".
Originally Posted by gbee
Is there any news about VAAPI support within MythTV?
It's already required for intel users (Clarkdale, Irondale) and it will be even more with the SandyBridge
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