True. I guess after LLVMPipe is mostly feature complete, they might do a few optimisation runs, and we will probably see some improvements.
And what will happen when the Gallium3D developers decide to deprecate TGSI, or use an LLVM front-end?
I believe that discussion came up several times recently.
There will be less translation going on, so possibly even more speedups?
Could you use this renderer, as a way of defining the LLVM-providing framework for Gallium?
Hmm, Would be cool, I think.
And what will happen when the Gallium3D developers decide to deprecate TGSI, or use an LLVM front-end?
I believe that discussion came up several times recently.
There will be less translation going on, so possibly even more speedups?
Could you use this renderer, as a way of defining the LLVM-providing framework for Gallium?
Hmm, Would be cool, I think.
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