Originally posted by marek
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Yeah I modified the stack to accept multiple CS packets per frame, with no re-emit or flushing between them, so at least every frame would cause a re-emit instead of multiple re-emits per frame. At least on openarena which was causing 1.5 CS packets per frame I didn't see any useful speedup at all.
page-flip is probably a good speedup for fullscreen games alright that isn't done yet.
Dave.
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