Originally posted by hechacker1
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My guess would be that we will see similar reduced-feature-legacy strategies more often in the future. As graphical drivers get even more complex, and the graphical stack becomes an even faster moving target, at some point it is too much work to keep up old driver architectures.
Then you have to either "kill it with fire" and tell people to switch to VESA, or make this sort of minimum-feature, minimum-maintenance-driver (that can then be supported for a long time, possibly).
Perhaps this is the strength and weakness of the OS model: stuff can be supported indefinitely, if only there is the will to do so. The constraining factors are developer time, and the fast evolution of the rest of the software platform.
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