Hi
How hard would it be to add Anaglyphic 3d support to Linux? Am I correct that it would need to go in mesa or would it need to be in the actual drivers?
My guess would be when rendering a viewport, it would need to render two from slightly different positions and blend them. If implemented in mesa, then it would work automatically for any graphics card.
Any thoughts?
Kihon
How hard would it be to add Anaglyphic 3d support to Linux? Am I correct that it would need to go in mesa or would it need to be in the actual drivers?
My guess would be when rendering a viewport, it would need to render two from slightly different positions and blend them. If implemented in mesa, then it would work automatically for any graphics card.
Any thoughts?
Kihon
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