Page 5 of 5 FirstFirst ... 345
Results 41 to 46 of 46

Thread: OpenCL 1.1 Specification Released

  1. #41
    Join Date
    Oct 2007
    Location
    Toronto-ish
    Posts
    7,458

    Default

    The shader code is *only* post processing AFAIK, I don't think we decode on shaders in the proprietary stack today - it's either CPU (r600) or UVD (everything else).

    My recollection is that the code starts in a high level shader language (probably HLSL) but then is hand-tweeked in some places.

  2. #42
    Join Date
    Feb 2008
    Location
    Linuxland
    Posts
    5,103

    Default

    Oh, ok. I misunderstood that as having the UVD interfaces be implemented in shaders for that card.

  3. #43
    Join Date
    Oct 2007
    Location
    Toronto-ish
    Posts
    7,458

    Default

    I'm not 100% sure myself. All the interesting questions seem to come up on the weekends when I can't wander over and pick brains

  4. #44
    Join Date
    Aug 2009
    Posts
    2,264

    Default

    Quote Originally Posted by bridgman View Post
    Yeah, like that...

    ... although I have more hair.
    Yeah like this much, right?:

  5. #45
    Join Date
    Oct 2007
    Location
    Toronto-ish
    Posts
    7,458

    Default

    That's more like it.

  6. #46
    Join Date
    Nov 2008
    Location
    Germany
    Posts
    5,411

    Default

    Quote Originally Posted by bridgman View Post
    I'm not 100% sure myself. All the interesting questions seem to come up on the weekends when I can't wander over and pick brains
    amd should pay me for my assisting of bridgman. ;-)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •