Does anyone know should we expect improvements for cards with no Vertex Shaders function in apply to GoogleEarth. Here are the results i get:
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on RS690
OpenGL version string: 2.1 Mesa 7.9-devel
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 (RS690 791F) 20090101 NO-TCL DRI2
OpenGL version string: 1.5 Mesa 7.9-devel
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on RS690
OpenGL version string: 2.1 Mesa 7.9-devel
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 (RS690 791F) 20090101 NO-TCL DRI2
OpenGL version string: 1.5 Mesa 7.9-devel
Comment