Page 5 of 9 FirstFirst ... 34567 ... LastLast
Results 41 to 50 of 85

Thread: At This Rate, Don't Be Surprised If You See Steam Soon

  1. #41
    Join Date
    Jul 2008
    Posts
    833

    Default

    Quote Originally Posted by Straximus View Post
    Also Darwinia, the 'X' Series, SiN, a fair bit of Epic's back catalog...

    There's so much being offered on Steam, that even if they only launched with the existing Linux ports of games on the service, they'd have a heck of a catalog. DOSBOX titles are an easy fit as well. Add to that the Valve catalog that is certain to be ported before any client launch, and the idea that there's nothing to put on the service for Linux is laughable.

    That said, It doesn't appear to me that they are anywhere near the announcement stage yet, let alone beta or launch. We're going to be waiting a minute or two.
    Who wants DRM crap dangling out of their arse while they try to play a DOS title or a way-back title? Who buys non-valve titles through steam is either brain sick or a masochist.

  2. #42

    Default

    Quote Originally Posted by GNU/Blind View Post
    Wine Is Not an Emulator.
    You beat me to it... :/

  3. #43
    Join Date
    Jan 2010
    Location
    Portugal
    Posts
    945

    Default

    Quote Originally Posted by GNU/Blind View Post
    Wine Is Not an Emulator.
    And Macs Are Not PCs...

  4. #44

    Default

    Quote Originally Posted by devius View Post
    And Macs Are Not PCs...
    Macs are PCs, by definition. Wine is not an emulator, it is just a software compatibility layer, no different than other libraries.

  5. #45
    Join Date
    Jan 2010
    Location
    Portugal
    Posts
    945

    Default

    Quote Originally Posted by aliendude5300 View Post
    Wine is not an emulator, it is just a software compatibility layer, no different than other libraries.
    Oh... ok then.

    I'm off to play some games on my NES software compatibility layer.

  6. #46

    Default

    Quote Originally Posted by devius View Post
    Oh... ok then.

    I'm off to play some games on my NES software compatibility layer.
    That would be an actual emulator, as it emulates the actual hardware to allow the NES game code to run. There is a huge difference.

  7. #47
    Join Date
    Jun 2006
    Posts
    3,046

    Default

    Quote Originally Posted by Dragonlord View Post
    By the way... who needs a sucking steam client when there is Desura. Requires just the Linux client but they have it planed for once the client itself is stable.
    I'll believe when I see it. However, having said this, if ModDB's done what they're claiming, it'll be nice if they get around to a Linux client.

  8. #48
    Join Date
    Jun 2006
    Posts
    3,046

    Default

    Quote Originally Posted by Dragonlord View Post
    Not an emulator in the way a console emulator works. It though still hooks itself between the application and the OS providing wrappers for non-supported OS parts. It "emulates" windows as far as is required (including registry and libraries) to make the application work. I don't care what wine devs write on their software, an emulator stays an emulator no matter if it is a wrapper or all the way up to a full virtual machine.
    Heh... Beat me to it, you did.

    Folks, he's telling you the straight skinny there.

    WINE, the library, is true to it's eponymous acronym.

    WINE, the environment is NOT true to it's name. It is a framework to fake a Windows application out, thinking it's running against Windows. By definition, a virtual environment, and therefore emulation at several differing levels. Virtual machines like with VMWare or VirtualBox are high-performing emulations- but still emulations all the same. You're not native there, though you're close. The same goes for WINE. You're close in many ways, but you're still not native (Some things run faster under it, and others, nowhere near as fast, if at all...)- and you're at the whims of the vendor of your title as they don't officially support WINE (Except for a few notable exceptions like Eve Online...they just don't...not even Blizzard.) and they can apply a fix to some perceived problem and break your usage of the title under WINE- and then not shed a single tear for you. (Witness what happened with WoW and some of their "bot" prevention measures- if it wasn't for the massive uproar that ensued, they'd have written you off, guys...).

    In the end, you're sending a message. You're not interested in Linux gaming- and you're emulating things while doing it.

  9. #49
    Join Date
    Jun 2006
    Posts
    3,046

    Default

    Quote Originally Posted by Dragonlord View Post
    Doubt this as Desura is up for the cake too. And in is more open than Steam and thus caters better for the Indie titles which are on Linux more important at the time being (not in the future hopefully). Especially since Indie titles have a higher chance of getting a Linux client. Steam by itself is useless since the games you get on Steam nowadays are mostly all without a Linux client.
    Heh... I'd rather work with Greenhouse or someone like them than Valve, I know that much. I'm keen on seeing the AAA crowd begin to wise up here, but this stuff's not anywhere near as big a deal as what Wolfire's pulling as a PR stunt with the Humble Indie Bundle deal.

  10. #50
    Join Date
    Jun 2006
    Posts
    3,046

    Default

    Quote Originally Posted by aliendude5300 View Post
    That would be an actual emulator, as it emulates the actual hardware to allow the NES game code to run. There is a huge difference.
    Only in class. Even a Virtualization Environment (the first word should be a BIG hint...) has emulation pieces of hardware edges and WINE does similar things with it's stuff.

    Again...WINE the library, you're right on the money; WINE the application loader, you're not being honest by calling it an abstraction layer.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •