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Here's The First Screenshot Of The Linux Steam Client

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  • Here's The First Screenshot Of The Linux Steam Client

    Phoronix: Here's The First Screenshot Of The Linux Steam Client

    Less than two weeks ago we reported on the Mac OS X Steam client confirming the existence of a Linux client and then found more Linux references too. We then found the unreleased Steam Linux binaries that were under active development. Some still didn't believe the existence of a Steam client for Linux with Source Engine support, but it's something we have said for nearly two years based upon our sources and then the emergence of these binaries...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Dunno, that kinda looks photoshoped/GIMP'd ....

    Comment


    • #3
      Here is the binary patch we used to get it work. Its for the current version of steamui.so and you can it yourself if you think its photoshopped!

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      • #4
        Games are probably the most important to Linux to be able to compete on the desktops. Can't wait for Steam ;>

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        • #5
          Originally posted by bugmenot2 View Post
          Dunno, that kinda looks photoshoped/GIMP'd ....
          You can get the patches and help to run it yourself in #phoronix. It's the real deal.

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          • #6
            Ok -- so Kano posted this link in IRC to make setting this up ridiculously easy, just paste this into a bash file, save it, and run it in an empty directory! I didn't write this, but Kano said "do what you want, its not my patch anyway ", so here it is...
            Code:
            #!/bin/sh
            wget -qO- http://store.steampowered.com/public/client/steam_client_linux|awk -F\" '/file/&&/steam_linux/{print $4}'|wget -P package -i- -NB http://store.steampowered.com/public/client/
            unzip -o  package/*.zip.\*
            chmod +x steam.sh linux32/steam
            echo Universe = store.steampowered.com/public/client/steam_client_linux > ./steam.cfg
            ./steam.sh
            wget -P patch -N http://www.jnumbers.com/mirror/steamui.patch
            bspatch linux32/steamui.so linux32/steamui.so patch/steamui.patch
            sed 's|\(${DEBUGGER}\)|LD_PRELOAD=`echo linux32/*.so` \1|' steam.sh > run.sh
            chmod +x run.sh
            ./run.sh
            This code was originally at http://pastie.org/private/4ryiocqxbea8uq8dgexg. I'm including it in my post in case that pastie page goes down for some reason.

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            • #7
              Also, you could just run this script, which does just about everything for you, assuming you have bspatch installed. http://pastebay.com/96489

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              • #8
                Originally posted by aliendude5300 View Post
                Also, you could just run this script, which does just about everything for you, assuming you have bspatch installed. http://pastebay.com/96489
                Unfortunately, I can't edit my original message, but I fixed setting the executable permissions on the new run.sh file. The new file is at: http://pastebay.com/96505

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                • #9
                  Originally posted by bugmenot2 View Post
                  Dunno, that kinda looks photoshoped/GIMP'd ....
                  And here's why:
                  Steam has its own windows management thing going on.

                  Why? Because of consistency; Steam has an overly mode where these windows can appear in-game as well for changing settings in the Source engine, nut also for bringing up instant messaging, voip and browsing servera and whatnot in third party games.

                  Ever sinse a not too distant time ago it is compositing with shadows of its own, so it doesn't match the OS's window
                  anagement graphical effects and behavoir.

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                  • #10
                    Yay! I got it working on another machine... on my main machine, it wouldn't start because I was using a Radeon X1950 GT 256MB card, and the radeon R300 open-source driver. When I tried it on another machine, also running Ubuntu 10.04 LTS, except in 32-bit instead of 64-bit like on my other machine. Anyways, here are some screenshots of it working:




                    I assure you, these aren't fake...

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