Originally posted by IsawSparks
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nVidia likely to remain accelerated video king?
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Originally posted by LinuxID10T View PostPoor quality rips... THAT IS FUNNY!!! They aren't recompressed. They are the same size as the data on the bluray. There is no loss of quality. Just full 40 mbit AVS, sorry.
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Originally posted by gbeauche View Posts/VDPAU/NVIDIA/ -- Other VDPAU implementations don't do that. Besides, ATI also supports this filter but not with anything that could be available to desktop Linux systems. IIRC, even the poor Poulsbo can do that, but Intel has not exposed the feature yet.
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Originally posted by IsawSparks View PostI sincerely doubt that to be true wrt to Nvidia. I can see the difference and the VDPAU documentation clearly refers to being able to offer post processing and compositing support. I see no reason for the driver feature being exposed and then being unused.
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Originally posted by gbeauche View PostYou said: "VDPAU at least does it all on the GPU". I only wanted to clarify that NVIDIA does that. VDPAU is the API and depends on the actual implementation (driver).
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For being purely pedantic, I have to agree with gbeauche - VDPAU is just an API. OpenGL for example can be done entirely in software, but is much better being given directly to hardware. Same deal.
This has no bearing on the main discussion, it's just being pedantic.
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Originally posted by mirv View PostFor being purely pedantic, I have to agree with gbeauche - VDPAU is just an API. OpenGL for example can be done entirely in software, but is much better being given directly to hardware. Same deal.
This has no bearing on the main discussion, it's just being pedantic.
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Originally posted by LinuxID10T View PostNot really... It is just an API. If the correct implementation was written, it could run on the CPU. However, that would be just plain silly.
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