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Thread: Unigine Heaven Shows What Linux Gaming Can Look Like

  1. #11
    Join Date
    Mar 2010
    Posts
    2

    Default

    Quote Originally Posted by xibalba View Post
    Just ran it on max detail on a 250GTS. Looks good, suffers from a strange micro stutter while running on my system but that could be the NV beta drivers.

    Unigine
    Heaven Benchmark v2.0
    FPS:
    37.1
    Scores:
    935
    Min FPS:
    15.2
    Max FPS:
    85.7
    Hardware
    Vs.

    OpenGL on Win7 x64 (Same card & settings as above NvDriver: Forceware 196.21)

    Unigine
    Heaven Benchmark v2.0
    FPS: 43.3
    Scores: 1091
    Min FPS: 18.5
    Max FPS: 87.6

  2. #12
    Join Date
    May 2007
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    Third Rock from the Sun
    Posts
    6,584

    Default

    lmao, it will even run on a 8200 IGP. (at about 5 fps but it runs)

  3. #13
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    May 2007
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    Third Rock from the Sun
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    Default

    Quote Originally Posted by deanjo View Post
    lmao, it will even run on a 8200 IGP. (at about 5 fps but it runs)
    Here is the whopping result:


  4. #14
    Join Date
    Dec 2008
    Location
    Australia
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    880

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    Seems to run a bit better fullscreen instead of windowed.

    If you're running KDE best not to disable compositing while the demo's running (if you're not into reboots)

  5. #15
    Join Date
    Feb 2009
    Location
    Belgium
    Posts
    115

    Thumbs up

    Here are my results:

    Specs (all stock clocks):
    AMD Phenom II 940
    ATI HD 4890
    4GB DDR2 RAM
    SATA2 7200RPM 1TB
    ATI Catalyst 10.2

    Linux OpenGL:



    Windows 7 OpenGL:



    Windows 7 DX 10:



    It seems like it runs smoother in DirectX mode. I noticed several issues with the OpenGL version on both Windows and Linux (same issues, except for Linux having a few more).

    Some notes:
    - Anti-aliasing doesn't work on Linux, it corrupts the demo.
    - OpenGL causing black screen/parts issues on both Windows and Linux.
    - Sounds cracks at random times on Linux

    Despite from a few issues on Linux it's an awesome demo to try out. In times like this I wish I had bought a high end Nvidia card . ATI, please fix your drivers

  6. #16
    Join Date
    May 2007
    Location
    Third Rock from the Sun
    Posts
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    Default

    Quote Originally Posted by mugginz View Post

    If you're running KDE best not to disable compositing while the demo's running (if you're not into reboots)
    I actually did that the first time however it didn't harm anything here requiring a reboot.

  7. #17
    Join Date
    Dec 2008
    Location
    Australia
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    Quote Originally Posted by EarthMind View Post
    Some notes:
    - Anti-aliasing doesn't work on Linux, it corrupts the demo.
    - OpenGL causing black screen/parts issues on both Windows and Linux.
    Anti-aliasing doesn't present any corruption for my nVidia 9800GT so it might be an fglrx issue.

    Quote Originally Posted by EarthMind View Post
    - Sounds cracks at random times on Linux
    Unfortunately they dont use Pulseaudio where available so I think it could be due to pa's ALSA compat module issues.

    Quote Originally Posted by EarthMind View Post
    Despite from a few issues on Linux it's an awesome demo to try out. In times like this I wish I had bought a high end Nvidia card . ATI, please fix your drivers
    With any luck fglrx will get fixed soon. I really want to buy an ATI card.

  8. #18
    Join Date
    Mar 2007
    Location
    DG, IL, USA
    Posts
    203

    Default

    not too bad on my trusty old msi K8T Neo2 v1.0 single core agp system

    Unigine
    Heaven Benchmark v2.0
    FPS:
    22.6
    Scores:
    568
    Min FPS:
    6.9
    Max FPS:
    53.3
    Hardware
    Binary:
    Linux 64bit GCC 4.3.2 Release Mar 21 2010
    Operating system:
    Linux 2.6.32.8-desktop-69mib x86_64
    CPU model:
    AMD Athlon(tm) 64 Processor 3700+
    CPU flags:
    2200MHz MMX+ 3DNow!+ SSE SSE2 SSE3
    GPU model:
    ATI Radeon HD 3850 3.2.9551 Compatibility Profile Context 512Mb
    Settings
    Render:
    opengl
    Mode:
    1024x768 fullscreen
    Shaders:
    high
    Textures:
    high
    Filter:
    trilinear
    Anisotropy:
    16x
    Occlusion:
    enabled
    Refraction:
    enabled
    Volumetric:
    enabled
    Replication: disabled
    Tessellation: disabled
    Unigine Corp. 2005-2010

    Unigine
    Heaven Benchmark v2.0
    FPS:
    12.3
    Scores:
    310
    Min FPS:
    4.9
    Max FPS:
    24.2
    Hardware
    Binary:
    Linux 64bit GCC 4.3.2 Release Mar 21 2010
    Operating system:
    Linux 2.6.32.8-desktop-69mib x86_64
    CPU model:
    AMD Athlon(tm) 64 Processor 3700+
    CPU flags:
    2200MHz MMX+ 3DNow!+ SSE SSE2 SSE3
    GPU model:
    ATI Radeon HD 3850 3.2.9551 Compatibility Profile Context 512Mb
    Settings
    Render:
    opengl
    Mode:
    1920x1080 fullscreen
    Shaders:
    high
    Textures:
    high
    Filter:
    trilinear
    Anisotropy:
    16x
    Occlusion:
    enabled
    Refraction:
    enabled
    Volumetric:
    enabled
    Replication: disabled
    Tessellation: disabled
    Unigine Corp. 2005-2010
    Those who would give up Essential Liberty to purchase a little Temporary Safety,deserve neither Liberty nor Safety.
    Ben Franklin 1755

  9. #19
    Join Date
    Aug 2007
    Posts
    6,641

    Default

    When you look at the results it is clear that ATI mainly optimized the DX code. Even with my own tests with a very slow ATI 4550 Linux had about 6 fps, Win OpenGL 6 but Win DX10 8 fps (1280x1024 res). Nv 8800 GTS 512 had Linux 25, Win OpenGL 24, Win DX10 26 fps. When you compare 32 vs 64 bit on Linux only the min fps was different, but less than 0.5 fps, should not really matter. Used lucid for 32vs64 bit tests, Kanotix 64 with 32 bit binary for the others. Kanotix 32 bit can not run the 32 bit binary too... I really don't get how that could be possible.

  10. #20
    Join Date
    Aug 2007
    Posts
    6,641

    Default

    Res used for Nv tests was 1920x1200.

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