Originally Posted by Bodesource: http://forum.primalcarnage.com/viewt...=1061&start=30Originally Posted by Mr Veo
Wow, they actually changed engines to screw this up.
Unreal Tournament franchise dropped Linux.
Wolfenstein franchise dropped Linux.
No Primal Carnage.
Kinda hard to do any serious Linux gaming at this point.
At least we may still get Oil Rush, and the Frictional Games series is quite impressive, if you like the horror genre.
What a terrible idea on their part. Not only did they disregard Linux users (which really isn't a big deal by itself I'll admit), but now they're getting into Duke Nukem Forever Syndrome. They already had a nearly complete game on Unigine, and then they scrapped it for an entirely different engine. If it's not buggy as hell I'll be surprised.
The answer is simple enough: they wanted sales on XBox 360 so they changed to accommodate that. Compare lost Linux users to gained 360 sales and you'll see that it's purely a financial move.
It's the usual cyclic silliness: there are no games because there's supposedly no proven Linux market, but there's no Linux market because there are no games, but no one wants to make games because there's no market... etc.