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Unigine Engine Gets Into Physical Destruction

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  • #11
    Boring demos, i want to see heavon on Linux, as fglrx 10-1 is out, where is it?

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    • #12
      Originally posted by mattmatteh View Post
      sounds nice... but are any of those clients going to release for linux ? probably not.
      actually, of the eleven or so projects that are using unigine, two or three are coming to linux. supposedly...

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      • #13
        Originally posted by portets43 View Post
        actually, of the eleven or so projects that are using unigine, two or three are coming to linux. supposedly...
        Which are they?

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        • #14
          sorry, i meant to add, "if i remember correctly"

          primal carnage is using unigine and they said they're releasing a linux client.

          http://www.primalcarnage.com/website/

          and i'm 97% sure i read about another one coming

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          • #15
            Originally posted by portets43 View Post
            sorry, i meant to add, "if i remember correctly"

            primal carnage is using unigine and they said they're releasing a linux client.

            http://www.primalcarnage.com/website/
            Oh yeah the game with the Dinos! I remember it. Seems nice. Didn't know it used Unigine.

            and i'm 97% sure i read about another one coming
            Hahaha I love your accuracy

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            • #16
              I expected something boring, but these physics are rather cool. This way missing your target could be as much fun as hitting it :/

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              • #17
                Originally posted by whizse View Post
                AFAIK it doesn't require 3.0, but only some extensions. Mesa doesn't implement all of them yet. You can follow progress here: https://bugs.freedesktop.org/show_bug.cgi?id=23884
                Excellent, thanks for the pointer, whizse!

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                • #18
                  Originally posted by tmpdir View Post
                  I expected something boring, but these physics are rather cool.
                  It's called DMM (Digital Molecular Matter).

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