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AMD Loses Its Linux Core Engineering Manager

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  • #51
    Originally posted by BhaKi View Post
    But fglrx is buggy and unmaintainable.
    Buggy, I'd concur with. Drivers for a modern GPU aren't easy in the normal sense of writing drivers. I know, I've had a hand in the old GPU style driver work (Utah-GLX...) and with modern GPU style development (can't disclose for whom though...do a bit of digging, though, you'll find out... ) and I can attest to the fact that it's quite a bit more difficult than people make it out to be. It's not un-doable, but it's a lot harder than people think. Partly because of the complexity of what you're asking the GPU to do, partly because the design's a bit lopsided.

    Not sure if Larrabee will resolve the lopsided part without performance penalties- we'll just have to see when they ship it.

    As for "unmaintainable", you can't know that without seeing the code. I won't agree with you on that one for various reasons.

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    • #52
      If fglrx really was unmaintainable, the 5xxx's wouldn't be supported yet.

      Overall it sounds like things are a lot better internally than before, since the OpenGL code is now shared with Windows.

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      • #53
        Thank you, Matt!

        Yes, the ATI drivers are not what I want or expect from AMD, but they are a damn sight better than what they were. Also, it seems there is a sense of planning and scheduling within the Linux side of AMD, which I knew was completely lacking before.

        Good luck with the new company and take it from me, you really won't miss the snow.

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