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Thread: Gaming with Open Source ATI drivers?

  1. #21
    Join Date
    Oct 2008
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    Quote Originally Posted by whizse View Post
    No, the game may be in 2D, but it uses OpenGL. Running it without any 3D acceleration will make you very unhappy.
    Which I found out the hard way on Karmic.
    Well! Time to reinstall F12 for the 3rd time. It keeps on giving me errors after I install the experimental mesa package.

  2. #22
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    Jun 2009
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    Quote Originally Posted by whizse View Post
    No, the game may be in 2D, but it uses OpenGL. Running it without any 3D acceleration will make you very unhappy.
    Sorry for posting that.
    I dident know World of Goo actually used OpenGL to accelleration.

  3. #23
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    Oct 2007
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    Yeah, I think World of Goo was the first game to actually work with the new 6xx/7xx 3D driver.

    I was so happy that a Real Game ran that I even bought a copy of WOG.

  4. #24
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    Jul 2009
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    Quote Originally Posted by bridgman View Post
    Yeah, I think World of Goo was the first game to actually work with the new 6xx/7xx 3D driver.

    I was so happy that a Real Game ran that I even bought a copy of WOG.
    I remember when it didn't work so well on my gpu.
    It kind of worked, but it flickered and flashed so badly that it wasn't worth playing.

  5. #25
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    Dec 2008
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    It works perfect here on my Ubuntu/HD 2600 with radeon driver.

  6. #26
    Join Date
    Oct 2009
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    Default Gaming with Open Source ATI drivers

    While we like the flexibilty and local adaptability of the Icons its too early for open source. It would be too easy to miss the fundamental values of GMS.

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