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Good News, id Tech 5 Is Likely Coming To Linux

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  • #61
    Originally posted by Naib View Post
    I agree it is good, but please read my post again (and Ireally think Apopas should after his rude reply)

    I was posting w.r.t. Mainstream games. Take Batman Arkam Asylum, that game looks great. 5% of QL players being linux users out of... what? 1000QL players isn't that significant really

    for specialist of indie games it is a nice number for them to concider investing in linux dev because it will more then likely show some financial return.

    But for the big games they are not even going to blink, iD are an exception to this and it almost looked like they were going to follow the financial incentive route
    You're right. And for new games like Arkham Asylum, the game would really be limited to Nvidia users only. I suspect Nvidia users make up a huge majority of Linux gamers though.

    But I'm using the open source radeon driver, so it works with games like Quake Live, but doesn't have a chance of even playing Rage at this point.

    Once the mesa drivers catch up to Nvidia then that should increase the amount of users who can play new games.

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    • #62
      Originally posted by pvtcupcakes View Post
      Once the mesa drivers catch up to Nvidia then that should increase the amount of users who can play new games.
      I do believe that is the main reason John Carmack said what he said. It's still a big "if" for compelling 3D support capable of supporting Rage on Linux for the next 6 or so months. If Gallium arrives in time, they can revisit- but betting everything on NVidia's not a good idea for them and they can't sell the guys with the purse strings on the idea directly. It's going to be on TTimo's extra time that we get it- for now, at least.

      Now...if Larrabee shows up strong and/or Gallium3D arrives fully in time... That's a different kettle of fish, I'm suspecting.

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      • #63
        Originally posted by Svartalf View Post
        I do believe that is the main reason John Carmack said what he said. It's still a big "if" for compelling 3D support capable of supporting Rage on Linux for the next 6 or so months. If Gallium arrives in time, they can revisit- but betting everything on NVidia's not a good idea for them and they can't sell the guys with the purse strings on the idea directly. It's going to be on TTimo's extra time that we get it- for now, at least.

        Now...if Larrabee shows up strong and/or Gallium3D arrives fully in time... That's a different kettle of fish, I'm suspecting.
        I hope Gallium3D to be as good as people want to believe, finally.

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        • #64
          Originally posted by Apopas View Post
          I hope Gallium3D to be as good as people want to believe, finally.
          As best as I can tell, it's being designed right and the framework's overall sound- it's just that something this complex (and it is...) takes a bit of time to fully implement.

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          • #65
            Originally posted by whizse View Post
            You are very confused. iD owns the copyright to the game and can do as they wish with it. Quake Live is not licensed under the GPL.
            *SIGH* *Bonks head against keyboard*

            Quake live... Browser version of Quake 3?
            Quake 3... GPL?
            Quake live... not GPL but why don't make it GPL?
            Quake live... do not pay for artwork?
            Quake 3... pay for artwork but why do that when you can play Quake Live for free?

            Get the point? Why not make Quake Live also GPL if they do not earn money? Why not release artwork under CC license?

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            • #66
              AFAIK iD has never released any artwork for their games, only code.

              As for Quake Live going GPL I guess it's just not worth the effort, releasing the source isn't as easy as packing up a tgz archive and dumping it on a public FTP.

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              • #67
                Originally posted by V!NCENT View Post
                Get the point? Why not make Quake Live also GPL if they do not earn money?
                Why do you feel you are entitled to a GPL game just because the game is free beer? ID opensources its stuff as a gesture of kindness, not because you deserve it.

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                • #68
                  The "free to play" point is a bit dubious too, Quake Live is showing ads as you play doesn't it? (I have almost zero interest in QL myself) So it probably wouldn't be in their best interest if you could basically fork the game and make a version without ads?

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                  • #69
                    Originally posted by L33F3R View Post
                    Why do you feel you are entitled to a GPL game just because the game is free beer? ID opensources its stuff as a gesture of kindness, not because you deserve it.
                    Yeah, although I think Carmack's ego plays a role here too. He's good, and he knows it. Releasing the source means others can learn from (or admire) him

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                    • #70
                      Carmack's god-ness derives from his skill in engine writing and (in this case) the Q3 core engine. This has already been released.

                      What good would Q3L do released under the GPL?

                      It won't advance thew community's store of knowledge of the game engine and it is not as though it is difficult or an unknown skill to write a browser plugin to launch a process outside of the browser sandbox or upload status/scores to a central server.

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