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Thread: Mac OS X 10.6 Brings Serious Performance Gains

  1. #21
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    Quote Originally Posted by deanjo View Post
    Wow! You really are a complete DUMB ASS that knows NOTHING about openCL. Really you have NO CLUE. Not one test utilized openCL. If there is no openCL code to be ran then there is NO loss of openGL rendering due to the shaders being used for openCL. Please Qaridarium, try to keep your comments on subjects that you might actually have a clue about. Clearly GPU computing is not one of them. Applications don't "automagically" use openCL.
    If something in macos10.6 using OpenCL the OpenGL speed lose is simpel the VGA switches from OpenCL to OpenGL and back everytime.

    Futur OpenGL versions will fix this problem and the openCL and OpenGL can run in the same hartware at the same time.

  2. #22
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    Quote Originally Posted by qwerty View Post
    I totally disagree.

    I'm not friendly with Apple, not at all.

    I really do not like any Apple locked-in products review here on Phoronix. I was thinking about support Phoronix with donation and subscribe service, but if you continue with this advertising for Apple Locked-in stealed opensource software, i will unsubscribe from this site and i think a lot of people who think about REAL opensource software and company business.

    I really like your site and your great work, but i think it's also right to talk about what's it's not good on your site, IMHO. Just my 2 cents, Michael.
    be cool michael only test macos because he know linux will win every benchmark :-)

  3. #23
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    Quote Originally Posted by Apopas View Post
    Well, I dislike also Apple and Maco$X much more than window$ even and hell noone can feel how MUCH I dislike window$ But the best way to see the achievements and performance of free software is to benchmark them all together. While is nice to compare Ubuntu vs Fedora and see the possible boosts and regressions with the newer kernels and xorg, the biggest deal is to see the progress that Linux, OpenSolaris etc have made so far against the commercial competitors if we want one day to see a larger adoption of Linux around the world. Don't tell me that you didn't like that last article when Ubuntu 64 screwed Maco$X
    "Don't tell me that you didn't like that last article when Ubuntu 64 screwed Maco$X "

    Helll we wana see this! :-) gogogogogogooooo :-)

  4. #24
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    Quote Originally Posted by Qaridarium View Post
    "Don't tell me that you didn't like that last article when Ubuntu 64 screwed Maco$X "

    Helll we wana see this! :-) gogogogogogooooo :-)
    The last I said not the next, but I doubt we will see any big surprises in the next as well, just be patient hihihihihi

  5. #25
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    Quote Originally Posted by Qaridarium View Post
    If something in macos10.6 using OpenCL the OpenGL speed lose is simpel the VGA switches from OpenCL to OpenGL and back everytime.

    Futur OpenGL versions will fix this problem and the openCL and OpenGL can run in the same hartware at the same time.
    Again you have NO clue on openCL. openCL has to be called upon dumbass by the code of the app. It is NOT a "automagic" situation where OS X says "Oh gee, lets see if I can run this with openCL first". Seriously, keep your comments to something you have a clue about.

  6. #26
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    Quote Originally Posted by Apopas View Post
    But the best way to see the achievements and performance of free software is to benchmark them all together.
    I'm not against competitive benchmark with all OS, that's a good thing.

    But this article sounds to me a little too happy about Osx Blob locked-in software, so more than a simple benchmark, that, IMHO, it's REALLY bad.

    Sentences where Michael state "we remain friendly and interested in other BSD and UNIX operating systems too, including Mac OS X", it's not good, to me.
    Of course it's only my opinion.

    A little example: you CAN'T do any benchmark with OSX if do not buy his Intel PC hardware, that is a perfectly a clone of a normal PC. It's NOT legal to use Osx on normal PC. It's a stupid RESTRICTION.

    IMHO, also only this basic motivation it's enough to ban Osx from any real benchmark. You know: the company behind Osx say that is ILLEGAL to use Osx also if the Hardware it's Exaclty the same, without his ridiculos fanatic snob brandname on it.

  7. #27
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    Quote Originally Posted by qwerty View Post
    A little example: you CAN'T do any benchmark with OSX if do not buy his Intel PC hardware, that is a perfectly a clone of a normal PC. It's NOT legal to use Osx on normal PC. It's a stupid RESTRICTION.
    No more stupid then the restrictions in place by the GPL. You have to follow their terms and conditions as well.

  8. #28
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    Quote Originally Posted by deanjo View Post
    Nothing would ever improve if you didn't compare your solution to the alternatives. Competition breed innovation.
    The basic problem is: Osx it's NOT an alternative to anything. It's a closed system, you cannot install it on the hardware that you want. You have to buy an Apple branded hardware with EXACTLY the same hardware on it. And i do not mention the stealing method used to close opensource software with BSD license.

    This is an absurd restriction to the freedom, contrary to the FOSS that must be punished starting from Linux and FOSS aimed sites like this one.

    Of course my 0,2 $

  9. #29
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    Quote Originally Posted by deanjo View Post
    No more stupid then the restrictions in place by the GPL. You have to follow their terms and conditions as well.
    Do not mix problems here, please.

    I say about HARDWARE branded that MUST be used to play OSx, otherwise it's ILLEGAL to do also any benchmark. BSD vs GPL flameswar it's not the problem here.

    Anyway: IMHO, in the end, i stated here in this thread to Micheal because I think that Apple DO NOT need any free advertising here on Phoronix. They are already so good on hype and marketing, really the best in the world on this, FAR BETTER then their software and hardware manufacturer ability.

  10. #30
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    Quote Originally Posted by deanjo View Post
    Again you have NO clue on openCL. openCL has to be called upon dumbass by the code of the app. It is NOT a "automagic" situation where OS X says "Oh gee, lets see if I can run this with openCL first". Seriously, keep your comments to something you have a clue about.
    2 thinks-- if MACOSX 10.6 not use openCL openCL will not make problems yes.

    If macosX use openGL 3.0 or 3.1 or 3.2 features the Intel IGP will not render this fast becourse the intel driver "can not" render this features.

    i think macos himself use openCL features and OpenGL 3.0+ features and the drivers do not support this fully.

    Linux and the old macos do not use this features so there no drop down of the speed.

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