Originally posted by BlackStar
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A Fourth Release Candidate For Mesa 7.5
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Originally posted by deanjo View PostI know that, but I believe he is still talking about discreet solutions alone. Lets face it, nobody in their right mind tries to do 3d intense graphics on even the fastest IGP solution.
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Originally posted by deanjo View PostI know that, but I believe he is still talking about discreet solutions alone. Lets face it, nobody in their right mind tries to do 3d intense graphics on even the fastest IGP solution.Last edited by BlackStar; 27 June 2009, 02:56 PM.
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Originally posted by deanjo View Post640 and 800 resolutions hardly qualify as beefy.
To put things into perspective, the NVS 135 is an IGP that is advertized as 2d only and comes *without* any memory. Its results fall somewhere between a discrete 7600 and 7800 GPU and have better image quality to boot.
Make no mistake, recent IGPs from nvidia and esp. ati pack quite a bit of horsepower.
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Originally posted by BlackStar View PostDo you have *any* idea what displacement mapping and SSAO stand for?
To put things into perspective, the NVS 135 is an IGP that is advertized as 2d only and comes *without* any memory. Its results fall somewhere between a discrete 7600 and 7800 GPU and have better image quality to boot.
Make no mistake, recent IGPs from nvidia and esp. ati pack quite a bit of horsepower.
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Originally posted by deanjo View PostYes I do know what displacement mapping and SSAO are. Lets put it into perspective. Your "performance equivalents" were budget discrete parts over 3 years ago and are old and slow compared to the discreet parts nowdays. If you want to run something like old doom 3 your gonna have a hard time even hitting playable framerates @ 1024.
Obviously, IGPs will be slower than discrete GPUs or, in the best case, equivalent to low-end offerings of the current generation. This doesn't mean they are useless for 3d: 7600s and 7800s still perform acceptably in many games today. Which is important, since IGPs take a large (the largest?) slice of GPU sales.
The point here is that a dead cheap IGP can match the performance of a mid-range GPU from the previous generation, improve on its image quality *and* offer more features (video decoding, OpenCL). Obviously, you won't use an IGP if you are a gamer or otherwise care about 3d performance, but guess what? Most people aren't gamers.
Bottom line: a good IGP is the perfect match for an HTPC and the occasional game. Low power consumption? Check. Video decoding? Check. Acceptable performance? Check.
Edit: WTH, thought this was the HTPC thread! This is way off-topic for the Mesa3d discussion, apologies.Last edited by BlackStar; 27 June 2009, 04:03 PM.
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Originally posted by BlackStar View PostIf you actually knew what you were talking about, you wouldn't be comparing to Doom 3, which has neither.
Obviously, IGPs will be slower than discrete GPUs or, in the best case, equivalent to low-end offerings of the current generation. This doesn't mean they are useless for 3d: 7600s and 7800s still perform acceptably in many games today.
The point here is that a dead cheap IGP can match the performance of a mid-range GPU from the previous generation, improve on its image quality *and* offer more features (video decoding, OpenCL). Obviously, you won't use an IGP if you are a gamer or otherwise care about 3d performance, but guess what? Most people aren't gamers.
Bottom line: a good IGP is the perfect match for an HTPC and the occasional game. Low power consumption? Check. Video decoding? Check. Acceptable performance? Check.
Edit: WTH, thought this was the HTPC thread! This is way off-topic for the Mesa3d discussion, apologies.
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