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Thread: Alien Arena 2009 Brings New Gaming Improvements

  1. #11
    Join Date
    Aug 2007
    Posts
    437

    Default No, you are doing it wrong!

    When talking about a game,

    if you don't talk about: how good it looks, how well it plays, how great it sounds, how fun it is

    but instead talk about: what version of OpenGL / OpenAL does it use, is it x64 compatible, is there source code packed with it

    YOU ARE DOING IT WRONG!

    That's why no one in the real world (tm) is playing this thing

  2. #12
    Join Date
    May 2007
    Location
    Third Rock from the Sun
    Posts
    6,587

    Default

    Quote Originally Posted by FunkyRider View Post
    When talking about a game,

    if you don't talk about: how good it looks, how well it plays, how great it sounds, how fun it is

    but instead talk about: what version of OpenGL / OpenAL does it use, is it x64 compatible, is there source code packed with it

    YOU ARE DOING IT WRONG!

    That's why no one in the real world (tm) is playing this thing
    While that maybe true for Joe Blow Public running windows that is certainly not the average Phoronix reader who does have more of a "what makes it tick" way of looking at things.

  3. #13
    Join Date
    Jul 2008
    Posts
    833

    Default

    Quote Originally Posted by Irritant View Post
    Hedorah, Mothra, Mogera, Ghidorah, Destoroyah...plus Gamara
    Nice cast. Playing as an alien called Gidora, now that sounds like fun

  4. #14

    Default

    Quote Originally Posted by FunkyRider View Post
    When talking about a game,

    if you don't talk about: how good it looks, how well it plays, how great it sounds, how fun it is

    but instead talk about: what version of OpenGL / OpenAL does it use, is it x64 compatible, is there source code packed with it

    YOU ARE DOING IT WRONG!

    That's why no one in the real world (tm) is playing this thing
    +1 Aye. Said as a reader of Phoronix Forums. I like to have the tech info available to me, but only *after* hearing about why its fun, great looking and sounding.

  5. #15
    Join Date
    Dec 2007
    Location
    Merida
    Posts
    1,113

    Default

    All those things are very subjective to individual preference (better to try out the game yourself). Besides, Phoronix is mostly a hardware review site, not a game review site. Having a detailed list of engine updates and features and gameplay advances falls more in line with the site rather than "how fun it is". I would rather see a site like linux-gamers.net do the gameplay review.

  6. #16

    Default

    How about "what might make this game fun". For example, 12 large scale levels with twice the detail of previous levels, heavily playtested with 5 new types of enemies and a score by a respected game music composer suggest a better likely hood of fun far more than 64 bit availability and per-pixel shading.

  7. #17
    Join Date
    Dec 2007
    Location
    Merida
    Posts
    1,113

    Default

    The technical capabilities of the game would be of more interest to a Phoronix regular.

  8. #18

    Default

    Maybe. But then I'm a Phoronix regular reader and that's not true for me.

  9. #19
    Join Date
    Apr 2009
    Location
    Toronto/North Bay Canada
    Posts
    877

    Default

    well that's all fine and dandy. Not everyone has the same opinions . This is a good thing.

    but what should be heavily noted is the respect towards the willing. This is a truly free game that has had many man hours put into it. We take the game and give nothing back in return.

    The least that could be asked is to show respect to the developers for doing something when most of us sit on our asses and browse a porn tube. If nothing else a handshake and a pat on the back must be given (before, not after browsing a porn tube) regardless of if you like the game or not.

    Good job team. you get an AA++

  10. #20

    Default

    Aye. All GPL code is code to be thankful for. And it does look nice, especially the effects and flying around in ships stuff.

    Thanks Icculus!

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