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Red Hat Joins Khronos, The Group Behind OpenGL & Vulkan

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  • Red Hat Joins Khronos, The Group Behind OpenGL & Vulkan

    Phoronix: Red Hat Joins Khronos, The Group Behind OpenGL & Vulkan

    It's become public today that Red Hat has joined The Khronos Group, the consortium responsible for the OpenGL, WebGL, and OpenCL standards, among many other industry standards, along with the new Vulkan and SPIR-V standards...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Our efforts are likely to focus on improving the OpenGL specification by proposing some new extensions to OpenGL
    I thought OpenGL development was complete and now Khronos is only developing Vulkan.

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    • #3
      Originally posted by birdie View Post
      I thought OpenGL development was complete and now Khronos is only developing Vulkan.
      I think OpenGL and Vulkan may be two different APIs for different purposes.

      OpenGL is an abstract general-purpose graphics library, while Vulkan is more closer to the metal graphics API for better performance but requires more effort and code.

      OpenGL is more high level and abstract.
      Vulkan is more low level and close to metal.

      Maybe we see a OpenGL 4.6 soon.

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      • #4
        Originally posted by birdie View Post
        I thought OpenGL development was complete and now Khronos is only developing Vulkan.
        No, they're for different things. Vulkan is extremely low level. AFAIK when time permits there's a good chance that mesa's GL implementation will be redone ontop of Vulkan.

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        • #5
          Originally posted by peppercats View Post
          No, they're for different things. Vulkan is extremely low level. AFAIK when time permits there's a good chance that mesa's GL implementation will be redone ontop of Vulkan.
          No, they're for the same thing - to do graphics and computing. GL is old, Vulkan is modern and not even completed and will eventually replace GL (which might take between 5 to 25 years). The fact that Vulkan is more low level than GL doesn't make it for a different purpose, it's just that this is how graphics devs want the new API to be.

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          • #6
            My question is, why would Red Hat want some input on this matter at all? What does graphics ability have to do with Red Hat's fundamental competencies?

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            • #7
              Originally posted by belal1 View Post
              My question is, why would Red Hat want some input on this matter at all? What does graphics ability have to do with Red Hat's fundamental competencies?
              I was thinking the same thing.

              Pure speculation follows; maybe they have a vested interest in render servers, and making sure certain functions are available to their customers? By doing so, they protect and future-proof their existing customers and business, and produce some nice stuff that MIGHT be useful to the rest of us for free. Either way, it's their money to do with as they wish and so long as they aren't guiding the direction fo rtheir own purposes, go nuts!
              Hi

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              • #8
                Originally posted by belal1 View Post
                My question is, why would Red Hat want some input on this matter at all? What does graphics ability have to do with Red Hat's fundamental competencies?
                Don't they pay for Nouveau development?
                If so simplifying drivers is in their best interest.

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                • #9
                  Originally posted by stiiixy View Post
                  I was thinking the same thing.

                  Pure speculation follows; maybe they have a vested interest in render servers, and making sure certain functions are available to their customers? By doing so, they protect and future-proof their existing customers and business, and produce some nice stuff that MIGHT be useful to the rest of us for free. Either way, it's their money to do with as they wish and so long as they aren't guiding the direction fo rtheir own purposes, go nuts!
                  Although not acknowledged much, Red Hat has a lot of Xorg/Wayland driver development funded by them and plenty of commercial desktop/workstation type users using it for render farms and such. Of course, like any other commercial organization, they are indeed doing it for their own purposes but since it is all open source software, everyone benefits from the work.

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                  • #10
                    Originally posted by belal1 View Post
                    My question is, why would Red Hat want some input on this matter at all? What does graphics ability have to do with Red Hat's fundamental competencies?
                    It does matter because the whole Linux GUI will be rendered through OpenGL, directly (Gnome-shell,Clutter,Cairo-gl) or indirectly (Wayland+Xorg GLAMOR).

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