Originally posted by Dukenukemx
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Wine Developers Are Still Working On Direct3D 10/11 Support
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Originally posted by duby229 View PostIntel's reason is because they already had a driver they were heavily invested in. Although it was about 7 years ago. I'm sure they could have developed a new driver by now.
Does a switch to gallium3d mean a rewrite more or less? Is the non-gallium thingy and gallium that different?
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@Dukenukemx
First of all: never use the nvidia / amd binary run installer. If you do that, then it does not matter which distro you use, you already managed to break it as soon as updates replace a file (even the uninstaller will put back the wrong files in that case).
If the distro of your choice requires that, i would not use it. Btw. it should not be required to use ssh to install a driver, in worst case you need "nomodeset" kernel option to get a picture.
I definitely agree that Nvidia should help Nouveau devs much more, especially the hard parts like reclocking would require at least documentation and official firmware files.
But did you ever try to use a muxless Intel/AMD laptop? At max you can use radeon with PRIME, fglrx is impossible. Nvidia at least allows you to use the binary for full speed.
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Originally posted by Kemosabe View PostHow is the not-gallium path called?
Does a switch to gallium3d mean a rewrite more or less? Is the non-gallium thingy and gallium that different?Last edited by dungeon; 06 February 2015, 05:02 PM.
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DX10 and 11 are already obsolete. Wine should go directly to DX12 and forget completely about 10/11.
DX12 is so much faster, no game dev. company will bother about older dx anymore.
https://www.youtube.com/watch?v=A8WJ4A6amSE
http://anandtech.com/show/8962/the-d...dia-star-swarm
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