Originally posted by Daktyl198
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Next-Gen OpenGL To Be Shown Off Next Month
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Will see if Khronos show us OpenGL Next in full (specs) or just as click baits (DX12/Mantle press releases....)
Arguably, Khronos need the full specs out there.
1) Google need something to hammer iOS Metal. AEP is good at showing "we can do more", but not about "and faster". With OGN second would be true, too!
2) Games are made on game engines this days OK. But game engines still need to adopt new standard. Till then we have just strain on rainforest and nothing more. (sheets of paper)
3) Apple must be convinced to support this new API. Right now they are major target of non-Win-but-still-PC games. With OpenGL 4.1/2 on Mesa ready, OpenGL will still be most widly available API for the job.
4) Drivers, drivers, drivers.
And last but most important:
0) Tooling. MS will (is) focus(ing) on tooling. DX12 wont win, becuase devs are familiar with it! It will when their tooling is better.
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Originally posted by przemoli View Post[...]
4) Drivers, drivers, drivers.
[...]live demos of real-world applications running on glNext drivers and hardware.
I wonder if the glNext drivers will be like the old OpenGL where every vendor ships its own GL.so.
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Originally posted by blackout23 View PostSo maybe there are already multiple vendors that have glNext driver. Since there are basically only 3 vendors you have at least 66% glNext support already. Considering that Valve seems to lead this presentation I wouldn't be surprised if they demo it on Linux.
I wonder if the glNext drivers will be like the old OpenGL where every vendor ships its own GL.so.
Though... I guess Android could change that.
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Originally posted by geearf View PostI doubt it'd be Linux-based for the sole reason that I can't see GPU manufacturers doing a Linux driver first.
Though... I guess Android could change that.
Also, if you remember the hype around fglrx 8.41, when AMD Catalyst finally got a fast OpenGL driver in 2007... the Windows XP AMD Catalyst driver only got the new OpenGL driver a couple of months later.
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Originally posted by geearf View PostI doubt it'd be Linux-based for the sole reason that I can't see GPU manufacturers doing a Linux driver first.
Though... I guess Android could change that.
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Originally posted by przemoli View Post2) Games are made on game engines this days OK. But game engines still need to adopt new standard. Till then we have just strain on rainforest and nothing more. (sheets of paper)
There of course few other game engines available like one of Crytek, but they didn't show a lot of interest in Linux adoption so they're not likely interested to implement some new standard support right now anyway.
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Originally posted by blackout23 View PostIt's OK as long as you attack their weak point. FOR MASSIVE DAMAGE!
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