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Wine Staging Adds NVIDIA CUDA & GPU PhysX Support

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  • Wine Staging Adds NVIDIA CUDA & GPU PhysX Support

    Phoronix: Wine Staging Adds NVIDIA CUDA & GPU PhysX Support

    The new Wine Staging project has added support for NVIDIA CUDA and GPU-accelered PhysX as some of the new features for its new release based off Wine 1.7.34 that came out on Friday...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Worth to mention the old name was wine-compholio and is a very very good project. You should try to mention that maybe in the news as well ;X I was a bit irritated by the new name.

    Its like the way WINE is supposed to be used by users, as it makes the life so much easier, the hassle to have different wine bottles for different games: GONE (Splinter Cell Blacklist), fixes for various applications: GONE (unity3d works out of the box)

    This ladies and gentlemen, is WINE 2.0.

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    • #3
      If this Nvidia code gets merged to Wine, all that talk about why Nine is bad for Wine will officially become Pure Bullshit?

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      • #4
        Originally posted by LEW21 View Post
        If this Nvidia code gets merged to Wine, all that talk about why Nine is bad for Wine will officially become Pure Bullshit?
        Ofc it was bullshit.

        Wine devs are just scared of losing the revenue from Crossover. Hey, they even won't include CSMT patches to Wine when it's part of Crossover for months.

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        • #5
          Youtube Video for PhysX support

          Just found this on youtube. It looks great

          Running on my standard Ubuntu 14.04, I built WIne 1.7.34 with the latest WIne Staging patches (aka. Wine Compholio, check out their Github page for more deta...

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          • #6
            Example for Wine Staging - PhysX on youtube

            Just found this https://www.youtube.com/watch?v=Mq9CBmdJv8w

            It looks great and interesting

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            • #7
              Originally posted by LEW21 View Post
              If this Nvidia code gets merged to Wine, all that talk about why Nine is bad for Wine will officially become Pure Bullshit?
              Thought the same thing when I saw this.

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              • #8
                Originally posted by LEW21 View Post
                If this Nvidia code gets merged to Wine, all that talk about why Nine is bad for Wine will officially become Pure Bullshit?
                No one ever said Nine is "bad" for wine. It's just that the wine devs don't want to maintain two codepaths for the same thing (d3d9) because of the increased QA burden. But here there's the one codepath to CUDA and... nothing, just the one codepath to CUDA. So not the same thing.

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                • #9
                  Originally posted by Gusar View Post
                  No one ever said Nine is "bad" for wine. It's just that the wine devs don't want to maintain two codepaths for the same thing (d3d9) because of the increased QA burden. But here there's the one codepath to CUDA and... nothing, just the one codepath to CUDA. So not the same thing.
                  No, of course not! The games will use the one codepath using CUDA on NVIDIA systems, and another on other systems - this is totally different!

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                  • #10
                    Originally posted by LEW21 View Post
                    No, of course not! The games will use the one codepath using CUDA on NVIDIA systems, and another on other systems - this is totally different!
                    It's still one CUDA codepath vs. *two* d3d codepaths.

                    It'll be really interesting to see just how ridiculous the spin from you people will get, just because you don't want to accept the wine devs' quite valid reasoning for not wanting to merge Nine at this point.

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