Announcement

Collapse
No announcement yet.

AMD Radeon R9 285 Linux GPU Scaling Performance

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • AMD Radeon R9 285 Linux GPU Scaling Performance

    Phoronix: AMD Radeon R9 285 Linux GPU Scaling Performance

    For those wondering about the maximum resolution they can run given OpenGL workloads at with the AMD Radeon R9 285 "Tonga", a new ~$250 USD graphics card, here's some Linux GPU scaling benchmarks with the Catalyst driver...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    These tests seem to indicate that the Catalyst driver is CPU constrained. Only at 4k is the GPU really becoming the bottleneck. This is probably also the reason why the high end AMD GPUs lose out to NVidia in the comparisons - NVidia probably has less driver overhead and can reach rediculous fps when overpowered for the workload.

    Comment


    • #3
      Originally posted by phoronix
      Unigine Tropics is sub-60 FPS at 3840 x 2160 on Ubuntu Linux.
      The chart shows the min fps as 62.2, not sub-60.
      Last edited by smitty3268; 16 October 2014, 02:19 AM.

      Comment


      • #4
        Originally posted by Veto View Post
        These tests seem to indicate that the Catalyst driver is CPU constrained. Only at 4k is the GPU really becoming the bottleneck. This is probably also the reason why the high end AMD GPUs lose out to NVidia in the comparisons - NVidia probably has less driver overhead and can reach rediculous fps when overpowered for the workload.
        Yeah, that's why any test over 120fps is of very limited use. Although it's good to see nothing crazy is going on, at least.

        Comment


        • #5
          Originally posted by smitty3268 View Post
          Yeah, that's why any test over 120fps is of very limited use. Although it's good to see nothing crazy is going on, at least.
          Disagree.

          Game devs if using special techniques could actually give lower latency to users.

          And human reflex can go as low as 6ms -> 160 fps...

          Yes 120FPS with adaptive refresh rate, with gpu rendering on the last moment, is good enough for most of us, but not all of us.

          Comment


          • #6
            absolutely no need for FPS higher than 60FPS. actually most of the time game state update (physic, positions AI) is locked to fixed time step. so if you implement it properly you can have for example 100-200Hz input handling even thought the GPU is rendering only 20FPS.

            Comment


            • #7
              Really nice to see 4K resolutions included in the benchmarks.

              Comment


              • #8
                Originally posted by AnonymousCoward View Post
                absolutely no need for FPS higher than 60FPS. actually most of the time game state update (physic, positions AI) is locked to fixed time step. so if you implement it properly you can have for example 100-200Hz input handling even thought the GPU is rendering only 20FPS.
                Correct.

                But humans need FEEDBACK.

                This require 25 FPS minimum.
                And there are people who claim that they can SEE difference up to 60 FPS.

                Lack of feedback => more discomfort.

                Comment


                • #9
                  Eh. 285 is the budget version of Tonga.
                  285X will be a lot better in every area.

                  Comment


                  • #10
                    Originally posted by przemoli View Post
                    Disagree.

                    Game devs if using special techniques could actually give lower latency to users.

                    And human reflex can go as low as 6ms -> 160 fps...

                    Yes 120FPS with adaptive refresh rate, with gpu rendering on the last moment, is good enough for most of us, but not all of us.
                    Are you telling us that you see, analyse, adapt and act 160 times per seconds ?? If you are a biological human being this is non sense...

                    Comment

                    Working...
                    X