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Preview: OS X 10.10 Yosemite vs. Ubuntu Linux GPU Performance
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Originally posted by jimbohale View PostI don't know, it seems to be pretty fast for me. I would bet that my OS X machine would outperform your Linux / Windows machine in every benchmark. Mind you, not running server applications, but computational benchmarks. I'm not actually going to run PTS because I refuse to have PHP installed in any way as PHP is cancer, but I have a hex-core i7, 16GB of RAM, and a pretty solid SSD with a GTX 680. VMware Fusion outperforms KVM in my practical uses and features (VMware Workstation does exist thankfully), and I'm sure that if I had Linux on my hardware I would get slightly faster disk reads and slightly better CPU scheduling,
And yes in your machine even windows Vista would feel fast but our point is not that but how it would perform against another OS.
Check here http://www.phoronix.com/scan.php?pag...4_ubuntu&num=4
And keep in mind that it is against Ubuntu and in a OSX optimized machine. Hell, if you throw Arch or my Gentoo on the table, the results are gonna be even more catastrophic for OSX. And as I said before, check and even older benchmarks, the same story.
OS X still has the features I care about and it JUST WORKS. I don't have to configure it, I just turn it on, do work, then turn it off. I have yet to have one instance where it even considered getting slow.
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Here is the big question in my mind: there are a few opengl games where Mac OS X consistently out performs linux and there are some games that the reverse is true. What is sub-optimal with the Linux driver? Is it the same code path that is bottle necking the performance? Is it different code paths?
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Most biased benchmark:
-No enough hardware diversity.
- No enough games, mostly not games using the GPU juice.
Please provide a proper review, this is beyond ridicule and manipulation. Michael Larravel, you can do it a lot better with the hardware you own.
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Originally posted by timofonic View PostMost biased benchmark:
-No enough hardware diversity.
- No enough games, mostly not games using the GPU juice.
Please provide a proper review, this is beyond ridicule and manipulation. Michael Larravel, you can do it a lot better with the hardware you own.
- Uh... most of the results from the games he showed didn't even reach 60FPS. While I agree more variety would be nice, I'm pretty sure the games he played used enough "GPU juice".
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Originally posted by Apopas View PostTo be sure without testing is a bit dumb, don't you think? I'm telling you because I've tried both.
And yes in your machine even windows Vista would feel fast but our point is not that but how it would perform against another OS.
Check here http://www.phoronix.com/scan.php?pag...4_ubuntu&num=4
And keep in mind that it is against Ubuntu and in a OSX optimized machine. Hell, if you throw Arch or my Gentoo on the table, the results are gonna be even more catastrophic for OSX. And as I said before, check and even older benchmarks, the same story.
Well we are talking about performance here, not why you prefer OSX. "Just works" means absolutely nothing for me. Seriously. Gentoo user here.
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Originally posted by jimbohale View PostI get the same disk performance
and I can run a lot more applications on OS X simultaneously without it getting sluggish.
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Originally posted by jimbohale View PostI don't know, it seems to be pretty fast for me. I would bet that my OS X machine would outperform your Linux / Windows machine in every benchmark.
So if you compare your puny desktop to the quad E5-4657L w/ 512GB RAM 120GbE DPI beast I'm currently using as my Fedora "workstation", you'll win each and every benchmark? Really?
This has got to down as the dumbest statement I ever seen in Phoronix forums and God knows this is nothing to sneeze at.Last edited by gilboa; 27 August 2014, 01:53 AM.oVirt-HV1: Intel S2600C0, 2xE5-2658V2, 128GB, 8x2TB, 4x480GB SSD, GTX1080 (to-VM), Dell U3219Q, U2415, U2412M.
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Originally posted by Pallidus View Postrun some computacional benchmarks like h264 encoding etc and some browser javascript and html5 speed benchmarks
testing opengl games you arejust measuring intel's drivers and little else
(Personally I'd call it a GL gaming test...
Apple's first priority for the GPU is how it handles the visual underpinnings of the entire OS --- composition, blending, core Animation, that sort of thing. That's hard to benchmark, but I expect THAT was what Apple optimized for Yosemite, especially with all the blending in the new UI.
To the extent that Apple cares about games, they've always been future driven, not past driven. I've said before that my theory as to why Metal is not available for Yosemite is that Apple is giving Khronos one last chance to get their act together with GL5. If that's delayed, or sucks (at least by Apple's standards) I expect they will release Metal for OSX and encourage devs to switch to it. If it doesn't suck, then they'll move to it soon. Either way, their GL codebase is currently in a holding pattern, and I don't expect it ever to be improved much; they'll jump straight to 5 as a clean start.)
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