I was amazed by the quality of the in-home streaming feature. With Civ V at full hd resolution and maxed quality settings, I was able to stream the game without any special configuration straight to my laptop. Everything "just worked", which to be honest is sometimes a miracle in Linux.
My laptop has Core i7 3720QM with integrated Intel HD4000 graphics. I was connected via WLAN which on my home network has up to five times the latency of a cable connection, but still there was practically no mouse lag.
This got me excited enough to set up a dedicated small Shuttle box behind my TV into the VESA mount for casual gaming.
Last edited by tmpdir; 08-22-2014 at 09:47 AM.
Installing windows at this moment , wanna test it on my rig.
You probably seen this entry already, just to be sure:
How do I diagnose streaming performance problems?
You can look in logs\streaming_log.txt on the remote computer after you play a game to get a detailed breakdown of how much time was spent in each component of the streaming system.
While the game is running, you can hit F6 or the Guide button combined with the Y button on your game controller to turn on live statistics for the session. While the statistics are visible the game collects more detailed information which is saved in logs\SteamVideoTrace.txt and logs\SteamAudioTrace.txt at the end of the session.
While the statistics are visible, you can hit F8 or the Guide button combined with the X button on your game controller to save a screenshot and 10 seconds worth of stats to a zip file in the streaming directory in the Steam folder on the remote computer.
There is a good article on how to interpret the log information here:http://steamcommunity.com/groups/hom...3523404402134/
Last edited by tmpdir; 08-22-2014 at 11:37 AM.
The New Stream shows that he is not using the Hardware encoder. He use x264 on 2 threads. but there is no error that shows a problem.