Originally posted by kernelOfTruth
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The Witcher 2 Should Now Be Offering Faster Performance
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Originally posted by Pseus View PostWe still need to wait for the threading rework which is not available in this patch yet. Hopefully things will get much better with that.
30 Jul 2014 15:33 BST
Public Beta 2 - buildID 341339 We have just updated our public beta with the first beta of our new D3D9 engine. This now employs a technique where all OpenGL work is now done by a single worker thread, which the D3D9 engine submits commands to. This means that there is only a single GL context, and this makes management a lot easier for the driver.
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Will have to do some benchmarking, but I think it's safe to say that performance has improved by quite a bit (at least on nvidia drivers 343.13).
It's nowhere near windows performance, but it's somewhere in middle between 'windows performance' and 'unplayable pre-update performance'.
I i think im getting 40-50 frames per second at lowest setting and laptop resolution (on windows im getting same framerate, but on 1920x1200).
Good job EON.
Next time they might bring at least this kind of performance into initial port, eh.
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Next time they might bring at least this kind of performance into initial port, eh.
Next time, just do the native port. Civ 5 and Metro got native ports that worked great from day one.
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Originally posted by tpruzina View PostWill have to do some benchmarking, but I think it's safe to say that performance has improved by quite a bit (at least on nvidia drivers 343.13).
It's nowhere near windows performance, but it's somewhere in middle between 'windows performance' and 'unplayable pre-update performance'.
I i think im getting 40-50 frames per second at lowest setting and laptop resolution (on windows im getting same framerate, but on 1920x1200).
Good job EON.
Next time they might bring at least this kind of performance into initial port, eh.
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I'm no longer playing Steam games in Linux (back to good old Slackware64 now that it's got a more modern graphics stack) but ironically, even though it used a DirectX wrapper rather than being completely native, The Witcher 2 was one of the better games for me (relatively speaking). No, performance and the graphics settings I was able to use did indeed suck compared to how nice the game is in Windows, but it was playable, looked half decent, didn't crash or freeze once, or annoy me with glitchy behaviour. That's more than I can say for some of those other shit assed games. I do commend Valve for having a good job done on porting the Source Engine games though, but... boring. (e.g. once you've played the half life games half to death twice, it's time to leave them alone for a while, and killing zombies gets old fast, for me)
I haven't tried it with this update (it's been a month or so). I hope it helps.
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Originally posted by Pseus View PostWe still need to wait for the threading rework which is not available in this patch yet. Hopefully things will get much better with that.
your source is from 09 Jul 2014 17:46 BST == beta 1
The threaded rework was introduced at 30 Jul 2014 15:33 BST == beta 2
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