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Updated Source Engine Benchmarks On The Latest AMD/NVIDIA Linux Drivers

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  • Updated Source Engine Benchmarks On The Latest AMD/NVIDIA Linux Drivers

    Phoronix: Updated Source Engine Benchmarks On The Latest AMD/NVIDIA Linux Drivers

    Benchmarks of Valve's Source Engine games (and other Steam titles for that matter) aren't done in all Phoronix driver tests and graphics card articles for various reasons, among which is that there's other more GPU-demanding OpenGL tests to utilize for modern hardware. However, for those curious about the performance of various AMD Radeon and NVIDIA GeForce graphics cards using the latest proprietary drivers, here's some updated numbers.

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Or to put it differently: it doesn't matter what brand you choose when using the proprietary driver. It's more than fast enough in those cases.

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    • #3
      Originally posted by oleid View Post
      Or to put it differently: it doesn't matter what brand you choose when using the proprietary driver. It's more than fast enough in those cases.
      It still does, the AMD cards can often drop frames and fluctuate between low and very high FPS. These readings are just peak FPS and tell nothing of the story of fluid gameplay.

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      • #4
        Originally posted by phill1978 View Post
        It still does, the AMD cards can often drop frames and fluctuate between low and very high FPS. These readings are just peak FPS and tell nothing of the story of fluid gameplay.
        PTS does have the ms/frame benchmark, I guess Michael hasn't tested that aspect.

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        • #5
          Originally posted by BSDude View Post
          PTS does have the ms/frame benchmark, I guess Michael hasn't tested that aspect.
          The Source Engine doesn't currently expose the necessary information to PTS for exposing the ms/frame data.
          Michael Larabel
          https://www.michaellarabel.com/

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          • #6
            Originally posted by phoronix View Post
            using the latest proprietary drivers
            Beta or non-beta?

            Catalyst betas are usually lightyears ahead of the "stable" release for known reasons.

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            • #7
              Originally posted by oleid View Post
              Or to put it differently: it doesn't matter what brand you choose when using the proprietary driver. It's more than fast enough in those cases.
              Based on pure numbers, sure, but in all around performance and feedback, nvidia's drivers are arguably the best you can use in linux. Intel's drivers (as a whole) are 2nd best, but depending on the GPU you use, AMD's open source drivers are, IMO, better than intel's.

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              • #8
                Originally posted by Michael View Post
                The Source Engine doesn't currently expose the necessary information to PTS for exposing the ms/frame data.
                It doesn't need to when using libframetime

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                • #9
                  Originally posted by oleid View Post
                  Or to put it differently: it doesn't matter what brand you choose when using the proprietary driver. It's more than fast enough in those cases.
                  Except Catalyst is terrible for any desktop related task, and can be rather unstable....

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                  • #10
                    Originally posted by bakgwailo View Post
                    Except Catalyst is terrible for any desktop related task, and can be rather unstable....
                    You're to kind... their (OpenGL) drivers are teribble.

                    I'm afraid there won't be many 'happy' AMD based Steam-gamers in 2015 when Valve is releasing their Game-console platform. Just take a look al the open bugs in valve's issue tracker (Jira).

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