Quote Originally Posted by Lederhosen View Post
videocore IV supports OpenGL ES2.0 which is somewhere between OpenGL (not ES) 2.0 and 3.1.

Borrowing from Wikipedia (yeah, I'm lazy..)

http://en.wikipedia.org/wiki/OpenGL_ES

It is based roughly on OpenGL 2.0, but it eliminates most of the fixed-function rendering pipeline in favor of a programmable one in a move similar to transition from OpenGL 3.0 to 3.1.
it works by 2.0 opengl videocards?