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Thread: Grand Theft Auto Running On Direct3D Natively On Linux Shows Gallium3D Potential

  1. #1
    Join Date
    Jan 2007
    Posts
    15,186

    Default Grand Theft Auto Running On Direct3D Natively On Linux Shows Gallium3D Potential

    Phoronix: Grand Theft Auto Running On Direct3D Natively On Linux Shows Gallium3D Potential

    As a follow on from today's Nouveau vs. NVIDIA OpenGL driver benchmarking results that were published earlier today on Phoronix, in the comments an interesting video was pointed out of Grand Theft Auto IV using Direct3D 9.x natively under Linux...

    http://www.phoronix.com/vr.php?view=MTc1MTI

  2. #2
    Join Date
    Oct 2013
    Posts
    418

    Default

    color me blind, but isn't https://github.com/iXit/Mesa-3D where d3d9 (or direct link https://github.com/iXit/Mesa-3D/tree..._trackers/nine ) is happening? last change here was 5 days ago. git repository that was posted was abandoned

    i'm not interested personally in d3d9 at least until it requires whole Mesa recompile

  3. #3
    Join Date
    Dec 2012
    Posts
    3

    Default I am not happy

    This solution is not good for professional graphic card by games. Now i have any problem with games under linux, because on quadro i have good performance, but by directx this is catastrophe. Please dont making from this default solution for wine. Thank you !

  4. #4
    Join Date
    Sep 2012
    Posts
    34

    Exclamation d3d9 tracker still alive

    wiki with all informations https://wiki.ixit.cz/d3d9 (ignore invalid self-signed certificate)
    irc: #d3d9 on irc.freenode.net
    Mesa d3d9 is actually in maintanance mode, it's regulary synced with Mesa and wine git (for wine it's best to use patch against latest wine). It works and need more interested developers

  5. #5
    Join Date
    Mar 2014
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    27

    Default

    Quote Originally Posted by Atirage21 View Post
    This solution is not good for professional graphic card by games. Now i have any problem with games under linux, because on quadro i have good performance, but by directx this is catastrophe. Please dont making from this default solution for wine. Thank you !
    Speak for yourself bro!

    This thing is sooo cool!
    Just imagine faster than blob speeds on os drivers with games not even native!
    Just imagine if wine multi-threading land and you combine this to that!

    Too bad this is not mainline.
    But maybe some interested and skilful devs can create sth out of this on top of wine and constantly update it against new wine builds, so as to benefit from the constant wine improvements (like PlayOnLinux does).

    I'm willing to bet than not many people will be left with standard wine if such a project materializes.

  6. #6

    Default

    This is super-exciting. I was trying this game with wine 1.6 on Ubuntu 14.04 and a GTX 560 - MAN it performs like crap. It's unplayable.

  7. #7
    Join Date
    Jul 2012
    Posts
    112

    Default

    I like that Razor logo at start... YARRR!!!

  8. #8
    Join Date
    Jul 2008
    Location
    Germany
    Posts
    695

    Default

    I like the D3D9 State Tracker. Its can help make old games runs better with wine (we will never see this games native on linux) but D3D9 is old enough, that no future games get a tainted native game with this state tracker.

  9. #9
    Join Date
    Sep 2013
    Posts
    250

    Default

    Quote Originally Posted by Atirage21 View Post
    This solution is not good for professional graphic card by games. Now i have any problem with games under linux, because on quadro i have good performance, but by directx this is catastrophe. Please dont making from this default solution for wine. Thank you !
    This is for open source drivers only and it's not likely you using them.

  10. #10
    Join Date
    Mar 2013
    Location
    Porto
    Posts
    253

    Default bad project

    we need native games not this even less dx

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