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Thread: Wine 1.7.21 Supports Unicode 7.0, Interlanced PNG Encoding

  1. #1
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    Default Wine 1.7.21 Supports Unicode 7.0, Interlanced PNG Encoding

    Phoronix: Wine 1.7.21 Supports Unicode 7.0, Interlanced PNG Encoding

    The latest Wine bi-weekly development release is now available...

    http://www.phoronix.com/vr.php?view=MTczMTM

  2. #2
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    Jun 2009
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    On my case steam still working on this wine version




  3. #3
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    To bad the "various bug fixes" they have every 2 weeks never include a 7 1/2 year old bug that affects a couple dozen games.

  4. #4
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    Character graphics errors still apeear on saint row the third




  5. #5
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    May 2014
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    Quote Originally Posted by pinguinpc View Post
    On my case steam still working on this wine version
    Someone must have kidnapped the real brazilian team.

  6. #6
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    Dec 2011
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    Why don't the csmt releases follow anymore?
    Do they not need to change? or was it somehow mainlined?

    Thanks!

  7. #7
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    Oct 2013
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    Quote Originally Posted by geearf View Post
    Why don't the csmt releases follow anymore?
    Do they not need to change? or was it somehow mainlined?

    Thanks!
    so far it did, it was updated every few versions. 1.7.10, 1.7.15, 1.7.18. would be nice though. 18 was regression compared to 15, though i can't say if i'm not hitting same bug as in xcom due to fault in nvidia drivers (fixed in 340, but there is no official release for that one yet), since it acts exactly the same way.

    but, all in all... yea, i'd love to see updated csmt

  8. #8
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    Quote Originally Posted by sirdilznik View Post
    To bad the "various bug fixes" they have every 2 weeks never include a 7 1/2 year old bug that affects a couple dozen games.
    This error still



    But step by step problems had fixed, for example before wine 1.7.3 some games with wmv sequences as ford racing 2 or 3 and others cant run but after wine 1.7.3 begins to work

    Only needs time for appears fixes


  9. #9
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    Jun 2009
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    Quote Originally Posted by geearf View Post
    Why don't the csmt releases follow anymore?
    Do they not need to change? or was it somehow mainlined?

    Thanks!
    Wine 1.8 appears more closer and CSMT stay as release criteria for wine 1.8

    And much part of CSMT code stay integrated on lastest wine releases but fault a few

    Only need patience


  10. #10
    Join Date
    Dec 2011
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    Quote Originally Posted by justmy2cents View Post
    so far it did, it was updated every few versions. 1.7.10, 1.7.15, 1.7.18. would be nice though. 18 was regression compared to 15, though i can't say if i'm not hitting same bug as in xcom due to fault in nvidia drivers (fixed in 340, but there is no official release for that one yet), since it acts exactly the same way.

    but, all in all... yea, i'd love to see updated csmt
    I see, I thought it was updated for every version, or every other. Cool!

    Quote Originally Posted by pinguinpc View Post
    Wine 1.8 appears more closer and CSMT stay as release criteria for wine 1.8

    And much part of CSMT code stay integrated on lastest wine releases but fault a few

    Only need patience

    Seems great!

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