Or maybe it is becase vblank finally working right in games with kernel 3.16 . So Unity triggers that somehow .
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Open-Source Radeon Performance Boosted By Linux 3.16
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Originally posted by dungeon View PostAs i see now running 3.16-rc4 pagefliping seems fixed, does not see those messages in Xorg.log . But i don't run Ubuntu nor Unity, so can't know for that stutter matter... maybe it is fixed maybe not .
Kabini running never better with 3.16-rc4 . Playing with vm_block_size parameter increasing that to 12 (default is 9) also gives more performance in games something like +2-3% .
Can you explain how to mess with that vm_block_size parameter? Is it an env var, boot argument, or kernel setting?
Also, were you running mesa and stuff from git, or stable versions?
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Originally posted by Espionage724 View PostCan you explain how to mess with that vm_block_size parameter? Is it an env var, boot argument, or kernel setting?
Also, were you running mesa and stuff from git, or stable versions?
I even run now agdf5's drm-next-3.17-wip to check if these new firmwares working.... people will need all new firmwares for 3.17 .
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Originally posted by geearf View PostTom fixed that bug last week, unfortunately my game (DIII) now freezes within a minute... so not much better, but at least I get a minute of gaming instead of 0...
I believe I got more than a minute the first time, maybe 3? then the game crashed instead of freezing.
The other few times I tried, I don't think it lasted that long...
So overall not better..
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Originally posted by geearf View PostI retested this, I thought it's been two weeks who knows...
I believe I got more than a minute the first time, maybe 3? then the game crashed instead of freezing.
The other few times I tried, I don't think it lasted that long...
So overall not better..
r600g: Diablo III Crashes After a few minutesLast edited by dungeon; 06 July 2014, 11:56 PM.
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Originally posted by dungeon View PostAs i see now running 3.16-rc4 pagefliping seems fixed, does not see those messages in Xorg.log . But i don't run Ubuntu nor Unity, so can't know for that stutter matter... maybe it is fixed maybe not .
Kabini running never better with 3.16-rc4 . Playing with vm_block_size parameter increasing that to 12 (default is 9) also gives more performance in games something like +2-3% .
Code:[ 192.201] (WW) RADEON(0): radeon_dri2_flip_event_handler: Pageflip completion event has impossible msc 15676 < target_msc 15677 [ 192.283] (WW) RADEON(0): radeon_dri2_flip_event_handler: Pageflip completion event has impossible msc 15683 < target_msc 15684 [ 192.401] (WW) RADEON(0): radeon_dri2_flip_event_handler: Pageflip completion event has impossible msc 15693 < target_msc 15694 [ 192.448] (WW) RADEON(0): radeon_dri2_flip_event_handler: Pageflip completion event has impossible msc 15697 < target_msc 15698
Considering I store my logs in RAM though, and considering the pageflip errors just keep coming, I imagine it'll become quite an issue at some point. But I could just disable page flipping again to stop such messages; not sure if there's a downside to disabling page flipping though...
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@Espionage724
Hm, can't reproduce it here - don't know what produce those messages . Some code about pagefliping go into this rc, but more into 3.17 only and some fixes are even in ddx:
So don't know, maybe it is better to just disabling it if you don't run really latest stuff .
@geearf
And i asked where is that bug about radeonsi and DIII... that means - do you filled a bug about that . Seems like spilling is fixed for you now, but maybe you got something else now with that game i am not sure... Filling a bug with more information you can help developers to see what is issue now about .
You don't need to bisect wine, mesa, kernel, etc. if you don't want/know to, but giving logs and console output when runing a game may be enough .Last edited by dungeon; 07 July 2014, 03:21 AM.
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Originally posted by kaprikawn View PostLesson learned.
If fan bearing is worn-off or sticks due to dirt residue, once its blocked 5-15 seconds and it burns through...
For me, this is easy: if its more than five fans in case or stock cooling is not efficient -> water cool. Laing, 12mm tubes, 360 / 240x240 or passive like MORA - and done.Last edited by brosis; 07 July 2014, 10:26 AM.
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