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Thread: Prey

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  1. #1
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    Jul 2006
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    Default Prey

    Seems a number of people are pretty pissed at 3DRealms for not having a singleplayer port for linux.

    http://forums.3drealms.com/vb/showthread.php?t=16629

    I suspect the game developers are going to be hearing alot more from the linux camp as it grows in popularity and Prey might just be the opening salvo. There's valid points on both sides but all the discussion should be moot once linux hits critical mass.

  2. #2
    Join Date
    Jun 2006
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    One day I'll reach Alaska, or die trying!
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    Default This is what *I* do...

    I vote with my wallet. Companies that don't support Linux won't get my cash, it's as simple as that. UT2k4 has a native Linux port, and that's why I gladly buy the full DVD version of that game. I do the same thing with iD Software's games (Doom 3, Quake 4 etc.). These companies somehow managed to make a Linux version of their excellent games, so why can't others? It's called laziness.

    We as Linux users have a voice, and if we stand united towards a cause, nothing, and I do mean nothing, will get in our way. :-)
    Last edited by 1c3d0g; 07-12-2006 at 12:45 PM. Reason: typo...

  3. #3
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    Default

    Prey really should have a Linux client since every other game based on the Doom 3 engine has had one.

  4. #4
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    Jun 2006
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    Default

    They started out with a very portable codebase (see Doom3, Quake4) and no doubt screwed it over completely, but as they're too ashamed to admit this fact, they cover themselves up with lies such as insufficient demand for a linux port.

  5. #5

    Default

    I would normally be happy if companies release Linux clients... The 3D realms representative there (Joe Siegler) was at least kind enough to ask management if there is plan for one. I know Doom 3 and Quake 4 are portable codebase, but obviously the developers wanted only a Windows version, seeing that Linux doesn't have a big gamer base. I honestly think going to their forums, whinning and yapping about the lack of Linux support doesn't help anything, much less, irritate the company. They obviously don't want one, so camping out in the doorsteps only just makes matters worse.

    And by the way, I didn't like the Prey demo.

  6. #6
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    Jun 2006
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    Default

    Quote Originally Posted by niniendowarrior
    I know Doom 3 and Quake 4 are portable codebase, but obviously the developers wanted only a Windows version
    I don't follow your reasoning here. How does wanting a window-only version make sense? You say the the codebase is portable, so there should only be profit in alternate OS port due to the next-to-none effort required. As I mentioned in my previous post, they must have done one thing another to make the code unportable but won't admit it.
    Last edited by Shadewalker; 07-14-2006 at 09:46 AM.

  7. #7
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    Default

    Quote Originally Posted by Shadewalker View Post
    They started out with a very portable codebase (see Doom3, Quake4) and no doubt screwed it over completely, but as they're too ashamed to admit this fact, they cover themselves up with lies such as insufficient demand for a linux port.
    I doubt it's lies, per se, or that they've broken the engine completely.
    It's very probably more to do with total unfamiliarity with the OS-
    realize that Ryan did the server port for 'em- this sort of thing really
    isn't that hard unless you're afraid/unsure of the platform because it's
    "different". (And, I know this to be the case because I do it all the
    time, whether it's for games or other applications. What's funny is
    that they hired this out to Ryan- and they could have had local talent
    do it for them in-office for probably less than they paid him to do
    it with a bribe to allow me to port it to Linux or get LGP a cheap
    shot at it with me doing the work for 'em... Oh, well... )

    Remember that most game developers are dealing with Windows or some
    proprietary embedded thing that was inflicted upon them via the console
    players- Linux is an utterly alien concept to many of them if they don't
    use the OS themselves. Considering that two of the three next-gen
    consoles use Linux at their hearts, perhaps this story will change some.
    There'd be less of a reason/excuse at that point other than publishers
    not wanting to muck with the Linux desktop space. Even that can be
    dealt with over time.

  8. #8

    Default

    The Prey Linux Dedicated Server for version 1.1 is over @ Icculus' site

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