Originally posted by log0
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The Quality Of The Witcher 2 Linux Port Is Upsetting Many Gamers
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Originally posted by Vim_User View PostThe sad thing is that these people even are proud of their behavior and don't see anything wrong with it.
Its not stealing - because nothing is stolen,
its not sharing - because they make a copy,
its license violation. Nothing more.
Image a company making a bad physical product - people try it and then ship back angry, if they are allowed per law.
If no such law exists, they must keep it and waste money - because their expectations and producer claim did not meet the real quality.
Reviews are nothing, because reviewers are very often bribed (EA+IGN); even individual opinions are often faked or incorrect.
So, the only way to know the quality is to get the actual thing in own hands (and not demo, shareware).
So what is wrong when they give the device to a friend (sharing), he tests it, and then gives back because its a crap? If its good, he will buy his own device or request the device from the friend again. The lend thing is a bit stressfull, so he will buy if he has money AND if in his opinion advantage of having > money costs.
So, it is perfectly right to take a copy, try and then buy or throw away or even keep if low on money. Especially you can't give back electronical media or get a refund.
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So license violation is OK if you are low on money?
I guess you would be OK then with a company taking GPL licensed code for a proprietary project if they are low on money and can't afford additional coders, but have to deliver the software?
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Originally posted by Vim_User View PostSo license violation is OK if you are low on money?
I guess you would be OK then with a company taking GPL licensed code for a proprietary project if they are low on money and can't afford additional coders, but have to deliver the software?
I always find these discussions funny. The hilarious thing is, I have seen pirated software that works better than the purchased copy, simply because of the copy protection being ripped out. I also have seen game demos that ran a lot better than the full release. So there are perfectly legitimate reasons for getting the pirated version. There have been plenty of articles out there saying either out hurts or it helps companies. Not too long ago, a company actually used torrent sites to advertise their game. It was hilariously successful.
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Originally posted by leech View PostPeople use GPL libraries all the time that way.
I always find these discussions funny. The hilarious thing is, I have seen pirated software that works better than the purchased copy, simply because of the copy protection being ripped out. I also have seen game demos that ran a lot better than the full release. So there are perfectly legitimate reasons for getting the pirated version. There have been plenty of articles out there saying either out hurts or it helps companies. Not too long ago, a company actually used torrent sites to advertise their game. It was hilariously successful.
There's also a difference between popularity and profit. Companies and developers are hurt when you don't buy their product. It just so happens that there are enough people now adays to where the advertisement from torrenting ends up spreading popularity and that leaks over into the profitable side.
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Originally posted by Vim_User View PostSo license violation is OK if you are low on money?
I guess you would be OK then with a company taking GPL licensed code for a proprietary project if they are low on money and can't afford additional coders, but have to deliver the software?
License violators recieve less service, proprietary companies risk being sued - this is a good motivation to change things asap.
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Originally posted by Vim_User View PostSo license violation is OK if you are low on money?
I guess you would be OK then with a company taking GPL licensed code for a proprietary project if they are low on money and can't afford additional coders, but have to deliver the software?
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