cool! THX for the effort
Type: Posts; User: jakubo; Keyword(s):
cool! THX for the effort
you mean on low effects the GPU is no longer the bottleneck while for high quality it is?
why is the performance hit with higher levels of msaa with high quality effects higher than with low level effects?
the dessert is supposed to be on the left... ;-)
sounds like a porn site..
damn... that was supposedto go into another thread... slightly (!) of topic here...
im curious about one thing... im getting the impression, that with kaveri AMD produced exactly 1 chip in different settings where the 7600 (without K) is the actual chip (according to toms hardware)...
cant you make a petition, to ensure that credit get who credit deserves?
does it use turbo?
how are frequencies actually measured? is it by core or average over all cores? in which cases were all of the cores used? when did turbo freq kick in? is there a way to find out?...
did anyone check for performance vs ondemand govenor on catalyst and radeon lately? or is the issue completely done for?
generally speaking it has quite somecompute power via its GPU which seems to lack bandwidth and a low performing CPU. Maximum performance is not reached for simple FP operations is it? but for some...
i mean especially on opencl, and HSA tasks. Or when possible general everyday benchmarks when every kernel or compile tweak is activated.
@3. if linux can be much faster on this rather highly specialised piece of hardware.
1. Is Kaveri open source ready by now?
3. can a custom/optimised built kernel exceed the performance of win?
AMD PR was never the smartest :D
are they engineers at all?
is it architecture/hardware related?
Any update so far? does it work on open drivers now?
HSA has been released now, hasnt it?
I wonder if a custom built kernel on a Kaveri can exceed windows speedwise. I mean windows can hardly make...
why is the comment page sometimes off
and what is actally native RAM init? How does it differ from AMD systems?
As the great philosopher mick Jagger once said: You can't always get what you want... But you get what you need.
Some things are not worth doing. like porting hundreds or thousands of old games to...
but if you just said
if currentCPUload > upper boundary (for instance 95%) --> go step up
if currentCPUload < lower boundary (for instance 60%) --> go step down
wouldnt it suffice?
Maybe someone can help me understand. Why not use highest frequency when needed and when the job is finished fall back to lowest frequencies?
The ones in between would only be necessary if some...