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  1. They aren't using Mesa 10.6 in the Catalyst...

    They aren't using Mesa 10.6 in the Catalyst driver either....

    Not sure what your point is.
  2. Mozilla actually prefers integrating the code...

    Mozilla actually prefers integrating the code into Firefox rather than calling out into system libraries. They've done so with VP8 and Theora.

    But it's never going to just bring in ffmpeg or MPV...
  3. I think your mistake is assuming that Mozilla...

    I think your mistake is assuming that Mozilla wants to take over the world with their chat.

    I don't think they do - it's more a demo of WebRTC than anything. They don't care if people switch to...
  4. Neither are the Mesa and kernel versions he is...

    Neither are the Mesa and kernel versions he is testing.

    I just think it's kind of silly to use git versions of those but not LLVM - either go all-git, or all-released. A frankenstein mix of the...
  5. Use a better PPA

    That's NOT the freshest OSS driver code, not if it's still using LLVM 3.6.

    Big changes are present in 3.7.
  6. Meh - that's the job of whatever is compiling...

    Meh - that's the job of whatever is compiling into SPIR-V in the first place. Such as the GLSL compiler that's producing it. It's already in SSA form, which is a lot of the common work already. You...
  7. Seems fine here

    OpenBenchmarking seems faster. Home page maybe a bit too, the forums seem about the same.
  8. Why would that be unfortunate? It's a key...

    Why would that be unfortunate? It's a key feature, and the entire reason SPIR-V exists - well that, and making sure driver compilers are much simpler/faster, and allowing different languages to be...
  9. Yes, i understand that. But my point is this: ...

    Yes, i understand that. But my point is this:

    How many applications are out there that open a GL3 context and then use the fp64 extension manually? Are there any? Maybe, but if so there definitely...
  10. From the comments to the patches:

    From the comments to the patches:
  11. They are completely different, so yes. SPIR-V...

    They are completely different, so yes.

    SPIR-V will be provided by apps to the drivers, which will then translate it into a driver-specific format that they can optimize and send on to their...
  12. Worth noting since Micahael's benchmarks didn't go over it:

    The fp64 speed isn't what you might expect. It's not exactly slow, either, but it is not any faster - in fact i think the old Titan is still performance king on fp64 compute code.
  13. Oh, I'm sure they were "involved". The same way...

    Oh, I'm sure they were "involved". The same way they are involved when a new version of OpenGL is approved. That doesn't mean that it will be added into PS4, though. If anything, it may be more of a...
  14. I guess I must have missed when all the ARM...

    I guess I must have missed when all the ARM manufacturers made big gaming platforms, since clearly that must be the only reason they'd be interested in using Vulkan - to the point that they were the...
  15. Their involvement is almost certainly based on...

    Their involvement is almost certainly based on their Android phone/tablet division, not PS4.
  16. Valve was deeply involved in both the creation...

    Valve was deeply involved in both the creation and announcement of Vulkan. It was almost certainly referring to their Steam machines.
  17. Neither console will be using DX12 or Vulkan,...

    Neither console will be using DX12 or Vulkan, both will be for PC games. The consoles already have their own low-level API's available.


    They put up a notice to hire them. It will probably be 6...
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    This entire discussion was predicated on the...

    This entire discussion was predicated on the assumption that Intel would support it. If they don't, then your view definitely has more validity to it.

    I'm glad to see you've finally come around to...
  19. It would certainly be better, as you could get...

    It would certainly be better, as you could get rid of some of the API overhead that Glamor has to be smart to work around right now.

    It would also likely be much harder to read the code, however -...
  20. That was meant to be sarcastic, commenting on how...

    That was meant to be sarcastic, commenting on how long both those extensions have been in development for, and both are ones that game developers constantly mention as being very important. Although...
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