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  1. Absolutely. I exclusively make use of Clang...

    Absolutely. I exclusively make use of Clang nowadays just because of the error messages alone.
  2. Firefox already uses SpiderMonkey's successor,...

    Firefox already uses SpiderMonkey's successor, IonMonkey.
  3. Generally yes, but there already is multiple...

    Generally yes, but there already is multiple decennia worth of optimizations in GCC. Faster compile speeds improve development speed for big projects drastically.
  4. If you'd read the article, you would have know...

    If you'd read the article, you would have know that this is a server-sided alternative for CSD. This gives applications opportunity to access elements they wouldn't have been able to otherwise, but...
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    Real-time shadows using ray-tracing techniques is...

    Real-time shadows using ray-tracing techniques is something I've not seen in other engines. The video demonstrates this specific function. The environment is from a game called Fortnite, which has a...
  6. Nonetheless, the amount of hate that's been...

    Nonetheless, the amount of hate that's been spread is totally uncalled for. Any kind of such words in real life would get people arrested for hate speech.
  7. With a GPU like that I'm not surprised you can...

    With a GPU like that I'm not surprised you can only fluidly run the game at 30fps. This game is very graphical, especially on high settings it performs quite reasonable for it's heavy graphics.
  8. But Gates had the advantage of a very unsaturated...

    But Gates had the advantage of a very unsaturated market, and an already working product. By now there isn't a shortage in fast and traditional Linux desktops.
  9. Yeah, he's just out of puberty. Adolescence is a...

    Yeah, he's just out of puberty. Adolescence is a stage in life in which people get crazy ideas.
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    I wonder how the DirectX multi-threading patches...

    I wonder how the DirectX multi-threading patches are coming along.
  11. While System76 is not mainstream, they are...

    While System76 is not mainstream, they are profitable. On this week's Bad Voltage podcast they interviewed a representative of System76, who stated that they are not influenced by the declining PC...
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    Seeing that most engines are already maintaining...

    Seeing that most engines are already maintaining multiple render-paths (Unity DirectX/OpenGL/OpenGL ES/WebGL(soon), Unreal Engine DirectX/OpenGL/OpenGL ES/WebGL, CryEngine DirectX/OpenGL, Frostbyte...
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    Especially since there are a few gaming focused...

    Especially since there are a few gaming focused businesses involved, like Valve, Epic Games and Unity. Those guys will certainly strive for a easy-to-use API.
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    I wonder if this new API has the potential to...

    I wonder if this new API has the potential to improve translation layers like Wine's d3d-to-opengl implementation. Because this will be low-level, translating seems more straight-forward to me.
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    Doubt it. If you look around in the Steam store...

    Doubt it. If you look around in the Steam store it's evident that most developers focus on Ubuntu support. By using the Steam runtime libraries their game with most surely work on any Linux distro,...
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    Actually, the last one was in February...

    Actually, the last one was in February. Still, that is a while ago.
  17. This update made the game nicely playable for me....

    This update made the game nicely playable for me. The update earlier this week already made it slightly playable, but it is a lot better now.

    Of course, the Linux version will never have the same...
  18. The game is now finally a bit playable with my...

    The game is now finally a bit playable with my i5-4570 and 650 TI on high graphics at 1080p. But on my setup running Windows it would work at 30+ fps at Ultra graphics, so it's still not exactly...
  19. I have the feeling this is going te be more like...

    I have the feeling this is going te be more like a cross-vendor Mantle.
  20. I'm stoked and afraid at the same time. I have...

    I'm stoked and afraid at the same time. I have hope they'll give the API a big cleanup, but I'm afraid that they'll just introduce a few new features like the last few releases.
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