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  1. Replies
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    So since now LLVM backend disabled by default:...

    So since now LLVM backend disabled by default:
    http://www.phoronix.com/scan.php?page=news_item&px=MTY2NjI

    Can you please enable it in your builds? Thanks.
  2. Fact that guy working for Aspyr Media...

    Fact that guy working for Aspyr Media commented on is worst news ever. This might mean that even if there will be Linux version it's can be bugged like crap and incompatible with Windows version....
  3. So I'm find this commit and bug:...

    So I'm find this commit and bug:
    https://bugzilla.kernel.org/show_bug.cgi?id=72701

    So runtime power management it's feature only available for mobile dGPUs with PowerXpress support?
    Or there is...
  4. So I'm spend a quite a lot of time on RTFM and...

    So I'm spend a quite a lot of time on RTFM and now I see that it's was bad idea to remove kernel module in runtime. So at moment I see there two possible options I can use to dynamically switch...
  5. Is it possible to successfully load/unload radeon module multiple times?

    I'm finally get new hardware (i7 4771 + HD6950) with VGA passthrough and PRIME support and now I'm trying to evaluate what hardware/drivers can or can'd do.

    I'm already find out that this sequence...
  6. As I see OpenGL 4 renderer still far from being...

    As I see OpenGL 4 renderer still far from being feature complete. So for now it's only use OpenGL 3.
  7. I didn't mean that. I just seen no updates in...

    I didn't mean that. I just seen no updates in topic here so I suppose there is nothing ready at moment.

    That's will be awesome. Thanks for your work. :)
  8. There was no news in his topic...

    There was no news in his topic. Did he actually implement anything? :confused:
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    If you input this in google you'll find paths...

    If you input this in google you'll find paths easily:

    LD_LIBRARY_PATH "steam-runtime"
    Just edit them for your own system and games should work just fine.
  10. Replies
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    Both libs available in Steam Runtime. Most likely...

    Both libs available in Steam Runtime. Most likely it's broken for you somehow.
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    Dropbox client written in python. ;)

    Dropbox client written in python. ;)
  12. Civ5 was never announced for Linux/SteamOS. It's...

    Civ5 was never announced for Linux/SteamOS. It's just some websites spread rumors based on nothing. :rolleyes:
  13. Happy you. For me Google Chrome cause X Server...

    Happy you. For me Google Chrome cause X Server crash if I run it without "--disable-gpu". :mad:
    Running it on Kubuntu 13.04 with 3.11 kerkel and vanila packages.
  14. If you use drivers from GIT this might be due to...

    If you use drivers from GIT this might be due to disabled HyperZ:
    http://www.phoronix.com/scan.php?page=news_item&px=MTYxOTQ
  15. You can't compare it because Windows have WDDM...

    You can't compare it because Windows have WDDM that have compatibility options and even include some backward compatibility.

    Actually AMD legacy drivers on Windows have those awesome options:

    ...
  16. It's obviously not official drivers for this...

    It's obviously not official drivers for this hybrid on Windows, but those custom drivers will work:
    http://forums.guru3d.com/showthread.php?t=372799
    It's actually two drivers combined: onboard GPU...
  17. Thanks for clarification.

    Thanks for clarification.
  18. I'll be happy if somebody correct me if I'm...

    I'll be happy if somebody correct me if I'm wrong, but as I understand one of DPM problem it's that's threat GPUs with same ASIC like they all have reference design.

    In same time different...
  19. PS3 also have bits from FreeBSD and NetBSD:...

    PS3 also have bits from FreeBSD and NetBSD:
    http://scei.co.jp/ps3-license/index.html
    It's still don't mean that PS3 had anything like OS and obviously there nothing like Xorg or even traditional...
  20. It's quite obviously why. Mantle use same HLSL...

    It's quite obviously why. Mantle use same HLSL shaders as D3D so most likely AMD developed it in partnership with Microsoft.
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