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  1. I haven't consider that at all. But I might port...

    I haven't consider that at all. But I might port something like nanovg (https://github.com/memononen/nanovg) to bgfx API.


    I'm using feature set I support for API versioning. There are no GL4...
  2. Hi thanks for posting about bgfx here. :) So...

    Hi thanks for posting about bgfx here. :)

    So just to clarify things, bgfx is higher level than GL/DX renderers (it's not thin wrapper around API, it doesn't try to mimic GL nor DX behavior at...
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