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    I'm not quite sure actually. I don't know if...

    I'm not quite sure actually. I don't know if there is a formal "official" definition of what a hardware driver is. If you ask me, I'd say that a driver is the code that directly interacts with the...
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    That's right. However, one doesn't simply build...

    That's right. However, one doesn't simply build an OpenGL ES 2.0 GPU in hardware. For example, a large and important part of an OpenGL (ES) 2.0+ driver is the shader compiler that turns C-like high...
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    Unfortunately not - or not completely. In the...

    Unfortunately not - or not completely. In the announcement, the foundation said that there's a fully open source ARM userland now (which is true), but they also boasted that they have the first...
  4. Note that this is *not* a proper driver!

    The parts published by Broadcom are very welcome indeed, because you can now have a fullly open source userland. It is not a full driver though: It's only a thin wrapper that forwards the client APIs...
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